Editing Tail Boo
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Although it only uses its tail to attack when it stops moving, its bio on the North American website for the game erroneously claims that they will swing their tail while pursuing the player. | Although it only uses its tail to attack when it stops moving, its bio on the North American website for the game erroneously claims that they will swing their tail while pursuing the player. | ||
===''Mario & Luigi: Superstar Saga + Bowser's Minions''=== | |||
[[File:MLSSBMTailBoo.png|frame|left]] | [[File:MLSSBMTailBoo.png|frame|left]] | ||
Tail Boos reappear as both enemies and usable minions in the ''Minion Quest: The Search for Bowser'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. Tail Boos are flying troopers, and attack by running into enemies. Their special attack, Spin Cycle, allows them to attack enemies by spinning their tails. | Tail Boos reappear as both enemies and usable minions in the ''Minion Quest: The Search for Bowser'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. Tail Boos are flying troopers, and attack by running into enemies. Their special attack, Spin Cycle, allows them to attack enemies by spinning their tails. | ||
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===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''=== | |||
Tail Boos reappear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they are allies and enemies in the ''Bowser Jr.'s Journey'' mode. They return as flying troopers, and they use Spin Cycle again. They are weak against [[Ninji]]s. | Tail Boos reappear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they are allies and enemies in the ''Bowser Jr.'s Journey'' mode. They return as flying troopers, and they use Spin Cycle again. They are weak against [[Ninji]]s. | ||
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