Volleybomb (move): Difference between revisions

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m (Mario Sakuraba moved page Pass the Bob-omb to Volleybomb (Mario & Luigi series): Latest name of the command)
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{{italic title|Volleybomb (''Mario & Luigi'' series)}}
{{Attack-infobox
{{Attack-infobox
|image=[[File:PasstheBobomb MLSSBM.png|250px]]
|image=[[File:PasstheBobomb MLSSBM.png|250px]]
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|mlr=Starts a game of catch with the enemy captain using a Bob-omb on the verge of exploding.
|mlr=Starts a game of catch with the enemy captain using a Bob-omb on the verge of exploding.
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}}
'''Pass the Bob-omb''' is the seventh captain command in the ''Minion Quest: The Search for Bowser'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. It costs six CP to use. When used, the captain will pass a bomb with the opposing captain. The captain in control of the player must knock the bomb back at just the right timing with {{button|3ds|A}} each time it heads towards them. The attack ends when one of the captains fails to time their counter correctly or after the attack has gone on long enough, damaging them.
'''Volleybomb''' (known as '''Pass the Bob-omb''' in ''Mario & Luigi: Superstar Saga + Bowser's Minions'') is a captain command in the ''Minion Quest: The Search for Bowser'' and ''Bowser Jr.'s Journey'' modes of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' respectively.  


This Captain Command returns in the ''Bowser Jr.'s Journey'' mode of ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' under the name '''Volleybomb'''. It can be used by Bowser Jr. when he's a Ranged Minion. There are modifications to it: the Minions can pass the bomb as well, while they're grouped, there is a wall separating the two teams, and the bomb will damage the entire squad. Bowser Jr.'s team will always be able to deliver the final blow whenever the attack lasts long enough, even if Volleybomb was used by the enemy captain.
In ''Minion Quest: The Search for Bowser'', Pass the Bob-omb is the seventh captain command. It costs six CP to use. When used, the captain will pass a bomb with the opposing captain. The captain in control of the player must knock the bomb back at just the right timing with {{button|3ds|A}} each time it heads towards them. The attack ends when one of the captains fails to time their counter correctly or after the attack has gone on long enough, damaging them.
 
In the ''Bowser Jr.'s Journey'' mode of ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', Volleybomb goes under its current name. It can be used by Bowser Jr. when he's a Ranged type. There are modifications to it: the Minions can pass the bomb as well, while they're grouped, there is a wall separating the two teams, and the bomb will damage the entire squad. Bowser Jr.'s team will always be able to deliver the final blow whenever the attack lasts long enough, even if Volleybomb was activated by the enemy captain.


{{M&LSS}}
{{M&LSS}}
[[Category:Mario & Luigi: Superstar Saga + Bowser's Minions Captain Commands]]
[[Category:Mario & Luigi: Superstar Saga + Bowser's Minions Captain Commands]]

Revision as of 20:45, June 4, 2020

Template:Attack-infobox Volleybomb (known as Pass the Bob-omb in Mario & Luigi: Superstar Saga + Bowser's Minions) is a captain command in the Minion Quest: The Search for Bowser and Bowser Jr.'s Journey modes of Mario & Luigi: Superstar Saga + Bowser's Minions and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey respectively.

In Minion Quest: The Search for Bowser, Pass the Bob-omb is the seventh captain command. It costs six CP to use. When used, the captain will pass a bomb with the opposing captain. The captain in control of the player must knock the bomb back at just the right timing with A Button each time it heads towards them. The attack ends when one of the captains fails to time their counter correctly or after the attack has gone on long enough, damaging them.

In the Bowser Jr.'s Journey mode of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, Volleybomb goes under its current name. It can be used by Bowser Jr. when he's a Ranged type. There are modifications to it: the Minions can pass the bomb as well, while they're grouped, there is a wall separating the two teams, and the bomb will damage the entire squad. Bowser Jr.'s team will always be able to deliver the final blow whenever the attack lasts long enough, even if Volleybomb was activated by the enemy captain.