List of Mario & Luigi: Superstar Saga pre-release and unused content: Difference between revisions

Added a tiny bit of the E3 demo.
m (Text replacement - "\[\[(Fox|Amy|Charmy) (McCloud|Rose|Bee)\]\]" to "$1 $2")
(Added a tiny bit of the E3 demo.)
Line 1: Line 1:
{{italic title|List of ''Mario & Luigi: Superstar Saga'' pre-release and unused content}}
{{italic title|List of ''Mario & Luigi: Superstar Saga'' pre-release and unused content}}
[[File:MLoriginaltitle.PNG|thumb|300px|The original logo for the game's international release, shown at [[Wikipedia:Electronic Entertainment Expo|E3]] 2003.<ref>[https://www.youtube.com/watch?v=aDbc6DoBqOQ ''Mario & Luigi: Superstar Saga'' E3 2003 trailer]. Retrieved June 23, 2015.</ref> Note its similarities to the game's {{media link|MLSS Japan box art.jpg|Japanese logo}} with the decorative bean design.]]
{{rewrite-expand|Document the E3 demo when enough info is compiled.}}
[[File:MLoriginaltitle.PNG|thumb|300px|The original logo for the game's international release, shown at {{wp|Electronic Entertainment Expo|E3}} 2003.<ref>[https://www.youtube.com/watch?v=aDbc6DoBqOQ ''Mario & Luigi: Superstar Saga'' E3 2003 trailer]. Retrieved June 23, 2015.</ref> Note its similarities to the game's {{media link|MLSS Japan box art.jpg|Japanese logo}} with the decorative bean design.]]
This is a list of pre-release and unused content for the game ''[[Mario & Luigi: Superstar Saga]]''.
This is a list of pre-release and unused content for the game ''[[Mario & Luigi: Superstar Saga]]''.
==Unused data==
==Unused data==
===Unused cameos===
===Unused cameos===
[[File:SuperstarsagaBetaSprites.png|thumb|The sprites of the unused characters]]
[[File:SuperstarsagaBetaSprites.png|thumb|The sprites of the unused characters]]
[[Wario]], [[Fox|Fox McCloud]], [[Captain Olimar]], [[Samus Aran]], [[Toon Link]], and an [[Excitebike|Excitebike Racer]] were intended to appear in the [[Starbeans Cafe]] after [[Mario]] and [[Luigi]] create a drink.<ref name=TMK_MLSS>[http://themushroomkingdom.net/m&lss_lost.shtml themushroomkingdom.net] Accessed 8 March 2009</ref>. The Excitebike Racer is the only character to not be portrayed in the game's art style, instead remaining as an 8-bit sprite. Despite originally being intended to only appear once, [[Professor Elvin Gadd|Professor E. Gadd]] replaces all of these cameo appearances in the final game.
[[Wario]], [[Fox|Fox McCloud]], [[Captain Olimar]], [[Samus Aran]], [[Toon Link]], and an [[Excitebike|Excitebike Racer]] were intended to appear in the [[Starbeans Cafe]] after [[Mario]] and [[Luigi]] create a drink.<ref name=TMK_MLSS>[https://themushroomkingdom.net/mlss_lost.shtml themushroomkingdom.net] Accessed 8 March 2009</ref>. The Excitebike Racer is the only character to not be portrayed in the game's art style, instead remaining as an 8-bit sprite. Despite originally being intended to only appear once, [[Professor Elvin Gadd|Professor E. Gadd]] replaces all of these cameo appearances in the final game.


The items that Mario and Luigi receive after making each drink were also supposed to relate more closely to each character, being replaced by more generic items in the final game:
The items that Mario and Luigi receive after making each drink were also supposed to relate more closely to each character, being replaced by more generic items in the final game:
Line 15: Line 15:
*Energy Tank instead of [[Power Grip]]
*Energy Tank instead of [[Power Grip]]
*Triforce instead of [[Great Force]]
*Triforce instead of [[Great Force]]
<gallery>
<gallery>
Beta MLSS Excitebike.PNG|An [[Excitebike|Excitebike Racer]]
Beta MLSS Excitebike.PNG|An [[Excitebike|Excitebike Racer]]
Line 23: Line 22:
MLSS Link Unused Sprite.png|[[Link]]
MLSS Link Unused Sprite.png|[[Link]]
Beta MLSS Link.png|Link holding his sword and shield.
Beta MLSS Link.png|Link holding his sword and shield.
Beta MLSS Olimar.PNG|[[Olimar]]
Beta MLSS Olimar.PNG|[[Captain Olimar]]
MLSS Samus Unused Sprite.png|[[Samus Aran]]
MLSS Samus Unused Sprite.png|[[Samus Aran]]
Beta MLSS Samus.png|Samus Aran
Beta MLSS Samus.png|Samus Aran
Line 32: Line 31:
Beta MLSS Pikmin.PNG|A group of [[Pikmin]]
Beta MLSS Pikmin.PNG|A group of [[Pikmin]]
</gallery>
</gallery>
====Quotes====
====Quotes====
Below is a list of the dialogue for each character's intended appearance.
Below is a list of the dialogue for each character's intended appearance.
=====E. Gadd=====
=====E. Gadd=====
<blockquote>
<blockquote>
Line 63: Line 60:


=====Captain Olimar (Pikmin)=====
=====Captain Olimar (Pikmin)=====
Olimar’s text would appear on the screen the same way the item text does (such as “''You got a Mushroom!''”), meaning he would not have a speech bubble.
Captain Olimar's text would appear on the screen the same way the item text does (such as “''You got a Mushroom!''”), meaning he would not have a speech bubble.
<blockquote>
<blockquote>
'''Olimar''': ...I detect a strange, yet pleasing aroma drifting through the atmosphere of this cafe. It would seem to require further investigation...<br>
'''Olimar''': ...I detect a strange, yet pleasing aroma drifting through the atmosphere of this cafe. It would seem to require further investigation...<br>
Line 88: Line 85:
===Sprites===
===Sprites===
[[File:MLSS Beta - Cloaked Beanish.gif|frame]]
[[File:MLSS Beta - Cloaked Beanish.gif|frame]]
The game's data includes sprites of a cloaked [[Beanish]] character, an early sprite of [[Lady Lima]],<ref name="salafrog">[http://www.youtube.com/watch?v=AfN08noR6sk Mario and Luigi: Superstar Saga: More Beta Sprites]</ref> and an unused color palette for [[Boddle's assistant]]. In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', Boddle's assistant uses this alternate color palette instead.
The game's data includes sprites of a cloaked [[Beanish]] character, an early sprite of [[Lady Lima]],<ref name=Salafrog>Salafrog (October 8, 2009). [https://www.youtube.com/watch?v=AfN08noR6sk Mario and Luigi: Superstar Saga: More Beta Sprites]. ''YouTube''. Retrieved November 13, 2009.</ref> and an unused color palette for [[Boddle's assistant]]. In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', Boddle's assistant uses this alternate color palette instead.


Sprites of five colored letters and a star symbol exist that spell out "MARIO✩", alongside a series of colorful polka-dotted triangles. No equivalent exists for Luigi. Early [[coin]] sprites show a different design, as well as unused red and blue variants. The starting area of [[Woohoo Hooniversity]] looked drastically diferent. Unused sprites for the 'Happy' statues in [[Woohoo Hooniversity]] reveal that they were supposed to catch on fire. [[Mario]] and [[Luigi]]'s icons at the top of the screen were slightly smaller and less detailed.  
Sprites of five colored letters and a star symbol exist that spell out "MARIO✩", alongside a series of colorful polka-dotted triangles. No equivalent exists for Luigi. Early [[coin]] sprites show a different design, as well as unused red and blue variants. The starting area of [[Woohoo Hooniversity]] looked drastically diferent. Unused sprites for the 'Happy' statues in [[Woohoo Hooniversity]] reveal that they were supposed to catch on fire. [[Mario]] and [[Luigi]]'s icons at the top of the screen were slightly smaller and less detailed.  


===Items===
===Items===
Originally, the [[Bean Fruit]]s were each intended to be a different color, rather than being all colored purple as in the final game. Descriptions exist for items called "Neon Beans" that match the unused Bean Fruit colors. The text "You got a [[Game & Watch]]" is also present, but no other data for a Game & Watch item exists. An item named "Spiritual Bros." may have been a [[badge]]. A badge named [[Soulful Bros.]] exists in the final game, so [[Nintendo]] may have attempted to rename this item.<ref name=TMK_MLSS/><ref name="salafrog"/> There are also unused sprites for [[Badge]]s in blue and yellow-orange colors, red and green [[Block]]s without "M"s or "L"s, a closed book similar to open ones in [[Beanbean Castle]], and an unremarkable key. The latter was intended to be displayed for key items in a similar manner to badges having badge icons beside their names. The [[Oho Gear]] is unobtainable through legitimate means in international versions of the game. The gear, which raises Defense by 28, was changed in the Japanese release so that it is dropped by [[Beanerang Bro|Boomerang Bros.]]. ''Mario & Luigi: Superstar Saga + Bowser's Minions'' fixes this issue in all regions.
Originally, the [[Bean Fruit]]s were each intended to be a different color, rather than being all colored purple as in the final game. Descriptions exist for items called "Neon Beans" that match the unused Bean Fruit colors. The text "You got a [[Game & Watch]]" is also present, which is a remnant of when it was rewarded by the cloaked Beanish.<ref>Skawo (October 25, 2023). [https://www.youtube.com/watch?v=PBnYXSOFEIM&t=1429s <nowiki>[TCRF]</nowiki> Mario & Luigi Superstar Saga Demo Indepth Look - Part 2]. ''YouTube''. Retrieved October 26, 2023.</ref> An item named "Spiritual Bros." may have been a [[badge]]. A badge named [[Soulful Bros.]] exists in the final game, so [[Nintendo]] may have attempted to rename this item.<ref name=TMK_MLSS/><ref name=Salafrog/> There are also unused sprites for badges in blue and yellow-orange colors, red and green [[block]]s without "M"s or "L"s, a closed book similar to open ones in [[Beanbean Castle]], and an unremarkable key. The latter was intended to be displayed for key items in a similar manner to badges having badge icons beside their names. The [[Oho Gear]] is unobtainable through legitimate means in international versions of the game. The gear, which raises Defense by 28, was changed in the Japanese release so that it is dropped by [[Beanerang Bro|Boomerang Bro]]s. ''Mario & Luigi: Superstar Saga + Bowser's Minions'' fixes this issue in all regions.


===Enemies===
===Enemies===
Line 101: Line 98:


Some enemies that only one brother can fight still have a battle script for both [[Mario]] and [[Luigi]], such as [[Oucher Glass]]es.
Some enemies that only one brother can fight still have a battle script for both [[Mario]] and [[Luigi]], such as [[Oucher Glass]]es.
====Unused enemy statistics====
====Unused enemy statistics====
{{M&LSS enemy
{{M&LSS enemy
Line 116: Line 112:
|coins=2
|coins=2
}}
}}
{{M&LSS enemy
{{M&LSS enemy
|altname=Getme!
|altname=Getme!
Line 130: Line 125:
|coins=2
|coins=2
}}
}}
{{M&LSS enemy
{{M&LSS enemy
|altname=Dummonster
|altname=Dummonster
Line 144: Line 138:
|coins=2
|coins=2
}}
}}
{{M&LSS enemy
{{M&LSS enemy
|altname=Mossy Goomba
|altname=Mossy Goomba
Line 158: Line 151:
|coins=2
|coins=2
}}
}}
{{M&LSS enemy
{{M&LSS enemy
|altname=Pop Goomba
|altname=Pop Goomba
Line 172: Line 164:
|coins=2
|coins=2
}}
}}
{{M&LSS enemy
{{M&LSS enemy
|altname=Paragoomba
|altname=Paragoomba
Line 187: Line 178:
}}
}}
{{br}}
{{br}}
{{M&LSS enemy
{{M&LSS enemy
|altname=Sgt. Starshade
|altname=Sgt. Starshade
Line 201: Line 191:
|coins=2
|coins=2
}}
}}
{{M&LSS enemy
{{M&LSS enemy
|altname=Nice Guy
|altname=Nice Guy
Line 215: Line 204:
|coins=2
|coins=2
}}
}}
{{M&LSS enemy
{{M&LSS enemy
|altname=Time Bob-omb
|altname=Time Bob-omb
Line 233: Line 221:


===Music===
===Music===
Eight unused music tracks exist in the game's files:
Eight unused music tracks exist in the game data:
*A song similar to that of [[Little Fungitown]].
*A song similar to that of [[Little Fungitown]].
*A simpler version of [[List of Mario & Luigi: Superstar Saga media|"Let's Go!"]], the main battle theme, using significantly different instrumentation.
*A simpler version of [[List of Mario & Luigi: Superstar Saga media|"Let's Go!"]], the main battle theme, using significantly different instrumentation.
*Two rearrangements of the title theme from ''Tomato Adventure'', another RPG developed by [[AlphaDream]] in 2002 that uses a similar battle system to the one in ''Mario & Luigi: Superstar Saga''.
*Two rearrangements of the title theme from ''{{wp|Tomato Adventure}}'', another RPG developed by [[AlphaDream]] in 2002 that uses a similar battle system to the one in ''Mario & Luigi: Superstar Saga''.
*An ominous theme that sounds similar to the [[Woohoo Hooniversity]] theme.
*An ominous theme that sounds similar to the [[Woohoo Hooniversity]] theme.
*Themes for [[Teehee Valley]] and [[Beanbean Castle Town]] without their lead instruments, possibly being early versions of these themes.
*Themes for [[Teehee Valley]] and [[Beanbean Castle Town]] without their lead instruments, possibly being early versions of these themes.
*A version of the File Select theme with different instrumentation, possibly being an early version of the theme. This version uses the Game Boy's legacy channels in addition to samples for the lead. The harmonization, which uses the pulse channels in the final game, is interpreted as samples of choir voices, which would be how it is interpreted in the 3DS version.
*A version of the File Select theme with different instrumentation, possibly being an early version of the theme. This version uses the [[Game Boy]]'s legacy channels in addition to samples for the lead. The harmonization, which uses the pulse channels in the final game, is interpreted as samples of choir voices, which would be how it is interpreted in the [[Nintendo 3DS|3DS]] version.


===Battle backgrounds===
===Battle backgrounds===
Several unused battle backgrounds exist in the game's data, such as backgrounds for the starry room and electric-themed room from [[Woohoo Hooniversity]]. All battle backgrounds in the game are 512 by 256 pixels. During most battles, however, the player only sees a 240 by 160 pixel portion of each one, as very few battles (such as [[Trunkle]] and [[Cackletta]]’s Soul) make use of any kind of scrolling. This suggests that all battlefields were originally intended to feature scrolling, as would apply to later games in the ''Mario & Luigi'' series. In  ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the background scrolls whenever Mario or Luigi use a [[Bros. Attack]].
Several unused battle backgrounds exist in the game's data, such as backgrounds for the starry room and electric-themed room from [[Woohoo Hooniversity]]. All battle backgrounds in the game are 512 by 256 pixels. During most battles, however, the player only sees a 240 by 160 pixel portion of each one, as very few battles (such as [[Trunkle]] and [[Cackletta]]'s soul) make use of any kind of scrolling. This suggests that all battlefields were originally intended to feature scrolling, as would apply to later games in the ''Mario & Luigi'' series. In  ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the background scrolls whenever Mario or Luigi use a [[Bros. Attack]].
 
==E3 demo==
On October 24, 2023, the demo made for E3 2003 was leaked. This demo represents a mid-translation phase of development and features a multitude of differences with the final game, including alternate graphics, text, and cutscenes. It contains three preset save files for E3 players, and has a large amount of content blocked off from normal play.<ref name=E3>Marionova, RETIRE, sage_of_mirrors, Ashe (October 24, 2023). [https://ia601807.us.archive.org/11/items/mario-luigi-superstar-saga-e3-prototype-may-3-2003/Mario%20%26%20Luigi%20-%20ROM%20Document.pdf Mario & Luigi - ROM Document]. ''Internet Archive''. Retrieved October 24, 2023.</ref> Some of the E3 text, such as a "Ufu Mountain Trail" sign, still exists unused in the final game.


==Gallery==
==Gallery==
Line 251: Line 242:
Beta MLSS Blue Goomba.PNG|Sprite of a "Mossy [[Goomba]]"
Beta MLSS Blue Goomba.PNG|Sprite of a "Mossy [[Goomba]]"
MLSS Beta - Cloaked Beanish.gif|A cloaked [[Beanish]] character
MLSS Beta - Cloaked Beanish.gif|A cloaked [[Beanish]] character
Beta MLSS Coins.PNG|[[Yellow Coin|Yellow]], [[Red Coin|red]], and [[Blue Coin|blue]] coins.
Beta MLSS Coins.PNG|[[Yellow Coin|Yellow]], [[Red Coin|red]], and [[Blue Coin|blue]] coins
Beta MLSS Eggs.PNG|Early sprites of [[Yoshi Egg]]s, with duller colors
Beta MLSS Eggs.PNG|Early sprites of [[Yoshi's Egg]]s, with duller colors
Beta MLSS Flaming Statue.PNG|Sprite of a statue on fire
Beta MLSS Flaming Statue.PNG|Sprite of a statue on fire
Beta MLSS Fly.PNG|Early sprite of what appears to be a [[Fighter Fly]] or a related enemy
Beta MLSS Fly.PNG|Early sprite of what appears to be a type of [[Fighter Fly]]. This enemy has a battle sprite in the E3 demo.<ref name=E3/>
Beta MLSS Fruit.PNG|Early sprites of [[Bean Fruit]]
Beta MLSS Fruit.PNG|Early sprites of [[Bean Fruit]]
Beta_SSS_Paragoomba.png|The early sprite of [[Paragoomba]]
Beta_SSS_Paragoomba.png|The early sprite of [[Paragoomba]]
Beta MLSS Red Goomba.PNG|Sprite of a  "Pop Goomba"
Beta MLSS Red Goomba.PNG|Sprite of a  "Pop Goomba"
Beta MLSS Sgt Starshade.PNG|Early sprite of [[Sergeant Starshade]]
Beta MLSS Sgt Starshade.PNG|Early sprite of [[Sergeant Starshade]]
CHB125Field.gif|An extended background for Beanbean Field
CHB125Field.gif|An extended background for [[Beanbean Fields|Beanbean Outskirts]]
Beta MLSS University BBG.PNG|An early battle background for [[Woohoo Hooniversity]]
Beta MLSS University BBG.PNG|An early battle background for [[Woohoo Hooniversity]]
Unused MLSS Wiggler.png|[[Wiggler]]
Unused MLSS Wiggler.png|[[Wiggler]]
MLSS Peach's Castle (Japan).png|[[Peach's Castle]] in the Japanese version. The mushroom motifs are different
MLSS Peach's Castle (Japan).png|[[Peach's Castle]] in the Japanese version. The mushroom motifs are different.
MLSS Peach's Castle.png|Peach's Castle in non-Japanese versions for comparison
MLSS Peach's Castle.png|Peach's Castle in non-Japanese versions for comparison.
M&LSS Border Jump Early.png|Early version of the Border Jump minigame
M&LSS Border Jump Early.png|Early version of the [[Border Jump]] minigame.
File:M&LSS Bink early sprite.png|[[Bink]], as seen in the E3 demo data.
</gallery>
</gallery>


==External links==
==External links==
*[[tcrf:Mario & Luigi: Superstar Saga|The Cutting Room Floor]]
*[[tcrf:Mario & Luigi: Superstar Saga|The Cutting Room Floor]]
*[[tcrf:Mario & Luigi: Superstar Saga/Kiosk Demo|Prototype on The Cutting Room Floor]]
*[https://www.youtube.com/playlist?list=PLNt9bYwiVIA_wal5ygLkrz5gKTQkWJ9ug <nowiki>[TCRF]</nowiki Mario & Luigi: Superstar Saga Demo Playthrough]


==References==
==References==
94,848

edits