Editing Big Sho' Theater

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There is not much to do in the lobby, except to save using the [[Save Block]] just beside the doors. Mario is soon called into the theater, where all of the seats are filled except three in front. At first, Olivia says that they are happy to get good seats before realizing all of the Toads are tied to their seats using rubber bands. A Toad onstage also had a rubber band on his head and sadly acts as the narrator for the acts.
There is not much to do in the lobby, except to save using the [[Save Block]] just beside the doors. Mario is soon called into the theater, where all of the seats are filled except three in front. At first, Olivia says that they are happy to get good seats before realizing all of the Toads are tied to their seats using rubber bands. A Toad onstage also had a rubber band on his head and sadly acts as the narrator for the acts.


The first act is a western theme, and begins with a few [[Paper Macho Shy Guy]]s having a discussion about a deadly outlaw coming to their town. Just then, another Shy Guy runs in to warn them of the outlaw's coming, and they do so. The outlaw, a [[Paper Macho Goomba]], appears and threatens them. A hero is called to action, prompting Mario to come up onto stage. To defeat the outlaw, the player must wait until the word "Fire!" appears onscreen and press {{button|switch|a}} to fire Mario's pistol, defeating the outlaw. There are a few distractions occurring onstage, and if the player shoots early or too late, they lose. However, just after the Paper Macho Goomba is defeated, a [[Paper Macho Spike Outlaw|Paper Macho Spike]] comes onstage for another round. After he is defeated, a [[Paper Macho Snifit Outlaw]] acting as their leader arrives for one last battle. Once he is defeated, Mario is declared the hero to a round of applause as the act ends.
The first act is a western theme, and begins with a few [[Paper Macho Shy Guy]]s having a discussion about a deadly outlaw coming to their town. Just then, another Shy Guy runs in to warn them of the outlaw's coming, and they do so. The outlaw, a [[Paper Macho Goomba]], appears and threatens them. A hero is called to action, prompting Mario to come up onto stage. To defeat the outlaw, the player must wait until the word "Fire!" appears onscreen and press {{button|ns|a}} to fire Mario's pistol, defeating the outlaw. There are a few distractions occurring onstage, and if the player shoots early or too late, they lose. However, just after the Paper Macho Goomba is defeated, a [[Paper Macho Spike Outlaw|Paper Macho Spike]] comes onstage for another round. After he is defeated, a [[Paper Macho Snifit Outlaw]] acting as their leader arrives for one last battle. Once he is defeated, Mario is declared the hero to a round of applause as the act ends.


Mario is then able to return to his seat. However, before doing so, he can head stage right behind the curtain to find a treasure chest containing the one collectible, Collectible Treasure No. 53: Paper Macho Snifit Outlaw. He may then proceed stage left behind the curtain to find a small, origami cactus acting as a prop, which is revealed to be a Green Toad. Mario may then take his seat for the narrator to bring the audience up to the second floor and act.
Mario is then able to return to his seat. However, before doing so, he can head stage right behind the curtain to find a treasure chest containing the one collectible, Collectible Treasure No. 53: Paper Macho Snifit Outlaw. He may then proceed stage left behind the curtain to find a small, origami cactus acting as a prop, which is revealed to be a Green Toad. Mario may then take his seat for the narrator to bring the audience up to the second floor and act.

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