Editing Bowser X
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*[[Shy Guy Squad]] - This attack is similar to Bowser's attack. It can be countered by a timed hammer attack. This variant, however, bounces back onto the rope then back at the Bros. at a slightly faster speed. This can be countered multiple times. | *[[Shy Guy Squad]] - This attack is similar to Bowser's attack. It can be countered by a timed hammer attack. This variant, however, bounces back onto the rope then back at the Bros. at a slightly faster speed. This can be countered multiple times. | ||
*[[Fireball]] - Bowser X shoots a simple fireball at one of the Bros., which doesn't do much damage, but he continues to execute this attack up to 10 times until countered. The Bros. must hammer the fireball back at Bowser X to damage him. Doing this causes Bowser X to curl up into a ball and head for the upper portion of the screen; there, a rain of fireballs drops from Bowser X at random times. The Bros. must hammer the fireballs when they're directly above. For the final part of this attack, Bowser X (still curled up) attempts to ram himself into one of the Bros., heavily damaging them if not countered. When countered, Bowser X flies off screen, then reappears trying to ram the other Bro. | *[[Fireball]] - Bowser X shoots a simple fireball at one of the Bros., which doesn't do much damage, but he continues to execute this attack up to 10 times until countered. The Bros. must hammer the fireball back at Bowser X to damage him. Doing this causes Bowser X to curl up into a ball and head for the upper portion of the screen; there, a rain of fireballs drops from Bowser X at random times. The Bros. must hammer the fireballs when they're directly above. For the final part of this attack, Bowser X (still curled up) attempts to ram himself into one of the Bros., heavily damaging them if not countered. When countered, Bowser X flies off screen, then reappears trying to ram the other Bro. | ||
*[[Bowser#Size|Giant Bowser X]] - Bowser X grows in size and attacks the Bros. with a barrage of fireballs. One can tell when an oncoming fireball is heading toward one of the Bros. as Bowser will clench his fist upon firing it. The Bros. should jump only when the fireballs head directly toward them, and remain on the ground when the fireball passes overhead; in the remake, all fireballs must be hammered. After Bowser X finishes, he proceeds to chase the Bros. through a series of fiery obstacles; to avoid major damage, the Bros. must jump over said obstacles and head for the two | *[[Bowser#Size|Giant Bowser X]] - Bowser X grows in size and attacks the Bros. with a barrage of fireballs. One can tell when an oncoming fireball is heading toward one of the Bros. as Bowser will clench his fist upon firing it. The Bros. should jump only when the fireballs head directly toward them, and remain on the ground when the fireball passes overhead; in the remake, all fireballs must be hammered. After Bowser X finishes, he proceeds to chase the Bros. through a series of fiery obstacles; to avoid major damage, the Bros. must jump over said obstacles and head for the two springs waiting at the end, this attack is similar to an attack used by the [[Dark Star Core]]. | ||
*[[Vacuum Block|Vacuum]] - A counter move used every time the player uses a Bros. Attack. Bowser X inhales the used move, making it inaccessible for five turns. | *[[Vacuum Block|Vacuum]] - A counter move used every time the player uses a Bros. Attack. Bowser X inhales the used move, making it inaccessible for five turns. | ||
*[[Fury]] - In the 3DS version, when Bowser X's HP is low, he gets the Fury status effect. The instant this happens, he will use a Drumstick to recover all of his HP. | *[[Fury]] - In the 3DS version, when Bowser X's HP is low, he gets the Fury status effect. The instant this happens, he will use a Drumstick to recover all of his HP. |