Editing Chain Link Chamber (Donkey Kong Country 2: Diddy's Kong Quest)
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{{italic title|id=yes}} | {{italic title|id=yes}} | ||
{{DKC level infobox | {{DKC level infobox | ||
|image=[[File:Chain Link Chamber.png]] | |image={{tabber|title1=Original|content1=[[File:Chain Link Chamber.png]]|title2=Remake|content2=[[File:Chain Link Chamber DKC2 GBA screen.png]]<br>The Kongs climbing past a Mini-Necky in the Game Boy Advance version}} | ||
|code=6 - 5 | |code=6 - 5 | ||
|world=[[K. Rool's Keep]] | |world=[[K. Rool's Keep]] | ||
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'''Chain Link Chamber''' is the thirty-second level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. It is the fifth level of [[K. Rool's Keep]]. It takes place inside a castle, just like [[Castle Crush]] and [[Toxic Tower (Donkey Kong Country 2: Diddy's Kong Quest)|Toxic Tower]]. This level involves [[Diddy Kong|Diddy]] and [[Dixie Kong]] climbing up a series of chains, often paired together in the shape of a grid. Chain Link Chamber is the only castle level that does not have any stage hazards requiring the Kongs to quickly progress through the level. The level also features a handful of enemies: [[Zinger]]s are the main and most common enemy, and are found flying around the chains throughout. There are also [[Klinger]]s, who climb and slide down the chains, a few [[Krook]]s who toss their hook at [[Kong]]s from a distance, and some dark and yellow [[Klobber]]s who try ramming into the Kongs as they climb up the level. Depending on the route that they take, Diddy and Dixie may also encounter [[Mini-Necky]]s, who also try swooping into them. | '''Chain Link Chamber''' is the thirty-second level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. It is the fifth level of [[K. Rool's Keep]]. It takes place inside a castle, just like [[Castle Crush]] and [[Toxic Tower (Donkey Kong Country 2: Diddy's Kong Quest)|Toxic Tower]]. This level involves [[Diddy Kong|Diddy]] and [[Dixie Kong]] climbing up a series of chains, often paired together in the shape of a grid. Chain Link Chamber is the only castle level that does not have any stage hazards requiring the Kongs to quickly progress through the level. The level also features a handful of enemies: [[Zinger]]s are the main and most common enemy, and are found flying around the chains throughout. There are also [[Klinger]]s, who climb and slide down the chains, a few [[Krook]]s who toss their hook at [[Kong]]s from a distance, and some dark and yellow [[Klobber]]s who try ramming into the Kongs as they climb up the level. Depending on the route that they take, Diddy and Dixie may also encounter [[Mini-Necky]]s, who also try swooping into them. | ||
==Layout== | ==Layout== | ||
[[File: | [[File:DKC2 ChainLinkChamber.png|thumb|left|Dixie is trapped between several Zingers.]] | ||
From the start of the level, the monkeys must climb across a few chains. There are a few Klingers sliding along these chains, though, and they must be avoided at all costs. After this, the Kongs must climb up a longer rope and enter a large chamber of chains. Once they maneuver around the area and avoid all the Klingers lurking about, they have to jump up many chains in the northeast part of the area and dodge several Zingers in their way. Then, the Kongs will have to climb straight up one long rope, while avoiding Krooks hiding in the alcoves nearby, who will throw their sharp hooks at them. Soon, the monkeys will come up to a fork-in-the-road. They can go either left or right, although both sides take them to the same exact point. On the east side, they have to shoot up the area through a few barrels, while on the west side, they must climb up several chains and avoid some Zingers. After choosing a path and completing the obstacles, the heroes must climb up another long chain and enter a large area where they will encounter several Zingers. They will have to move around the foes and continue upwards, only to meet even more Zingers. They Kongs must dodge them all and find the [[Star Barrel]] in an alcove to the left. | From the start of the level, the monkeys must climb across a few chains. There are a few Klingers sliding along these chains, though, and they must be avoided at all costs. After this, the Kongs must climb up a longer rope and enter a large chamber of chains. Once they maneuver around the area and avoid all the Klingers lurking about, they have to jump up many chains in the northeast part of the area and dodge several Zingers in their way. Then, the Kongs will have to climb straight up one long rope, while avoiding Krooks hiding in the alcoves nearby, who will throw their sharp hooks at them. Soon, the monkeys will come up to a fork-in-the-road. They can go either left or right, although both sides take them to the same exact point. On the east side, they have to shoot up the area through a few barrels, while on the west side, they must climb up several chains and avoid some Zingers. After choosing a path and completing the obstacles, the heroes must climb up another long chain and enter a large area where they will encounter several Zingers. They will have to move around the foes and continue upwards, only to meet even more Zingers. They Kongs must dodge them all and find the [[Star Barrel]] in an alcove to the left. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
ChainLinkChamberSNES1.png|Dixie hangs on some chains | ChainLinkChamberSNES1.png|Dixie hangs on some chains | ||
ChainLinkChamber-O.png|The location of the letter O | ChainLinkChamber-O.png|The location of the letter O |