Editing DS Palm Shore
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 16: | Line 16: | ||
All three islands are surrounded by a shallow sea, of which its tide changes considerably. The water rises and falls every few seconds, which can flood the center of the course. If racers run into deeper waters, their [[kart]]s slow drastically, making them vulnerable to an opponent's attack. Additionally, driving into the darker-colored waters surrounding the battle course is treated as if the player fell into a [[bottomless pit]], causing them to be fished out by [[Lakitu]] and be penalized accordingly in [[Battle Mode]]. | All three islands are surrounded by a shallow sea, of which its tide changes considerably. The water rises and falls every few seconds, which can flood the center of the course. If racers run into deeper waters, their [[kart]]s slow drastically, making them vulnerable to an opponent's attack. Additionally, driving into the darker-colored waters surrounding the battle course is treated as if the player fell into a [[bottomless pit]], causing them to be fished out by [[Lakitu]] and be penalized accordingly in [[Battle Mode]]. | ||
In Shine Runners, there are eight possible spawning locations for the [[Shine Sprite]]s. Seven | In Shine Runners, there are eight possible spawning locations for the [[Shine Sprite]]s. Seven Shine Sprites are distributed on both the western and eastern islands, with three on the former and four on the latter. A single Shine Sprite can also spawn on the center island as well. | ||
===Missions=== | ===Missions=== |