Editing Dungeon Duos
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Once the team members have crossed both gaps, they come to a group of five Warp Pipes. Players must jump into each pipe, trying to find the correct one to proceed. Four of the Warp Pipes simply send the player out of another pipe upon that player jumping in. The correct pipe is indicated with a noise and the player appearing on the other side of the pipes. Once this section is clear, the team must repeat the process with a set of nine pipes. | Once the team members have crossed both gaps, they come to a group of five Warp Pipes. Players must jump into each pipe, trying to find the correct one to proceed. Four of the Warp Pipes simply send the player out of another pipe upon that player jumping in. The correct pipe is indicated with a noise and the player appearing on the other side of the pipes. Once this section is clear, the team must repeat the process with a set of nine pipes. | ||
The minigame concludes with inflating a large balloon. Players must alternate pressing {{button|gcn|L}} and {{button|gcn|R}} at regular intervals to inflate the balloon. The first team to inflate its balloon wins. If five | The minigame concludes with inflating a large balloon. Players must alternate pressing {{button|gcn|L}} and {{button|gcn|R}} at regular intervals to inflate the balloon. The first team to inflate its balloon wins. If five minutes pass, the minigame ends in a draw. | ||
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