File:SM64 Concept Art.jpg
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Summary[edit]
File information for SM64 Concept Art.jpg | |
Info | |
Description | Concept artwork from Super Mario 64. Much of the game's elements were designed directly on development software and were not conceptualized on paper beforehand.[1][2] This is likely one of the only pieces of concept art for the game to have ever been produced. |
Source | Nintendo Co. Ltd. Super Mario History 1985-2010. Kyoto, Nintendo Co. Ltd. 2010. p. 20. Hosted on Memória BIT, but the original uploader is not communicated anywhere. |
Artist | Nintendo EAD (Shigeru Miyamoto et al.) |
Edited | File metadata conveys the original uploader may have touched up the scan in Adobe Photoshop CC 2019. |
Help:Image • Image use policy |
References[edit]
- ^ Editing staff (eds).『スーパーマリオ64 (ワンダーライフスペシャル―任天堂公式ガイドブック)』[Japanese source]. Tokyo, Shogakukan, 1996.
- ^ shmuplations (translator). "Super Mario 64 – 1996 Developer Interviews" [English translation of Shogakukan, 1996]. shmuplations.com. 2022. Accessed 28 Dec. 2023
Licensing[edit]
This image is of a drawing, painting, print, or other two-dimensional work of art, and the copyright for it is most likely owned by either the artist who produced the image, the person who commissioned the work, or the heirs thereof. It is believed that the use of a limited number of web-resolution images of works of art for critical commentary on the work in question, the artistic genre or technique of the work of art, or the school to which the artist belongs qualifies as fair use under United States copyright law. See Wikipedia:Non-free content for more information. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 14:07, December 28, 2023 | 887 × 1,369 (343 KB) | Nintendo101 (talk | contribs) | {{aboutfile |1=Concept artwork from ''Super Mario 64''. Much of the game's elements were designed directly on development software and were not conceptualized on paper beforehand.<ref>Editing staff (eds).『スーパーマリオ64 (ワンダーライフスペシャル―任天堂公式ガイドブック)』[Japanese source]. Tokyo, Shogakukan, 1996.</ref><ref>shmuplations (translator). "[https://shmuplations.com/mario64/ Super Mario 64 – 1996 Developer Interviews]" [English translation of Shogakukan, 1996]. ''shmuplations.com''. 2022. Accessed 28 Dec. 2... |
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