Editing Hiroji Kiyotake

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{{person infobox
{{RealPeopleBox
|image=[[File:Hiroji Kiyotake.png|220px]]
|image=[[File:Hiroji Kiyotake.png|220px]]
|born=December 21, 1960<ref name="Nindori173">''Nintendo Dream'', Vol. 173 (September 2008) Wario creator interview</ref>
|born=December 21, 1960<ref name="Nindori173">''Nintendo Dream'', Vol. 173 (September 2008) Wario creator interview</ref>
|role=Game developer, graphic designer
|role=Game developer, graphic designer
}}
}}
'''Hiroji Kiyotake''' (清武 博二 ''Kiyotake Hiroji'') is a game designer for [[Nintendo]], and also the original designer of [[Wario]].<ref>[[List of WarioWare, Inc.: Mega Microgame$! staff]]</ref><ref>Famicom Disk System: The More You Play It, the More You'll Want to Play [Disk 1], ''Nintendo Dream'', Vol. 118. (Translation available at [https://www.metroid-database.com/old_site/m1/fds-interview-p0.php Metroid Database])</ref><ref name=NintendoDreamWeb>(December 14, 2022). [https://www.ndw.jp/wario-interview-220913/ ワリオ誕生秘話(2008年 9月号より)]. ''Nintendo DREAM WEB''. Retrieved March 8, 2023.</ref> Kiyotake is one of the directors and graphic designers of ''[[Super Mario Land 2: 6 Golden Coins]]'' and ''[[Wario Land: Super Mario Land 3]]'', making him one of the key people for the introduction of the character Wario and the [[Wario (franchise)|''Wario'' franchise]]. He was also involved in the development of further ''Wario'' games as a designer; for ''[[Virtual Boy Wario Land]]'', he acted as a director again. However, for ''Wario'' games released after ''[[Wario Land 4]]'', his role is mostly limited to the Wario design and advising, according to the staff credits of the respective games. For example, during the development of ''[[Wario: Master of Disguise]]'', Kiyotake supervised the numerous forms of disguised Wario designed by [[SUZAK Inc.|SUZAK]].<ref>[http://spong.com/feature/10109549 Interview "Yutaka Hirata on ''Wario: Master of Disguise''" at SPOnG]</ref> In addition, Kiyotake is also the original designer of [[Foreman Spike]] from ''[[Wrecking Crew]]''.<ref name="Nindori173" /><ref name=NintendoDreamWeb />
'''Hiroji Kiyotake''' (清武 博二 ''Kiyotake Hiroji'') is a game designer for [[Nintendo]], and also the original designer of [[Wario]].<ref>[[List of WarioWare, Inc.: Mega Microgame$! staff]]</ref><ref>Famicom Disk System: The More You Play It, the More You'll Want to Play [Disk 1], ''Nintendo Dream'', Vol. 118. (Translation available at [https://www.metroid-database.com/old_site/m1/fds-interview-p0.php Metroid Database])</ref> Kiyotake is one of the directors and graphic designers of ''[[Super Mario Land 2: 6 Golden Coins]]'' and ''[[Wario Land: Super Mario Land 3]]'', making him one of the key people for the introduction of the character Wario and the [[Wario (franchise)|''Wario'' franchise]]. He was also involved in the development of further ''Wario'' games as a designer; for ''[[Virtual Boy Wario Land]]'', he acted as a director again. However, for ''Wario'' games released after ''[[Wario Land 4]]'', his role is mostly limited to the Wario design and advising, according to the staff credits of the respective games. For example, during the development of ''[[Wario: Master of Disguise]]'', Kiyotake supervised the numerous forms of disguised Wario designed by [[SUZAK Inc.|SUZAK]].<ref>[http://spong.com/feature/10109549 Interview "Yutaka Hirata on ''Wario: Master of Disguise''" at SPOnG]</ref> In addition, Kiyotake is also the original designer of [[Foreman Spike]] from ''[[Wrecking Crew]]''.<ref name="Nindori173" />


== Games ==
== Games ==
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*''[[Wario World]]'' &ndash; Advisor
*''[[Wario World]]'' &ndash; Advisor
*''[[Wario: Master of Disguise]]'' &ndash; Wario Supervisor
*''[[Wario: Master of Disguise]]'' &ndash; Wario Supervisor
In the credits of many sports and party titles of the [[Super Mario (franchise)|''Super Mario'' franchise]], he is mentioned as one of the character designers.
In the credits of many sports and party titles of the [[Mario (franchise)|''Mario'' franchise]], he is mentioned as one of the character designers.


==Quotes==
==Quotes==
*''Whenever I had the idea for a character—not only [[Wario]]—the first thing I would do is talk it over with [[Takehiko Hosokawa|Hosokawa]]. If he thought it was cool, I’d present it to the rest of the staff. Then, once I thought the idea could work, I’d discuss the details of the sprite animation and movement with [[Takahiro Harada|Harada]]. That’s the process I went through for Wario and all the other characters in [[Super Mario Land 2: 6 Golden Coins|Super Mario Land 2]].''<ref>''Super Mario Land 2: 6 Golden Coins'' official Shogakukan game guide ([http://shmuplations.com/supermarioland2/ translation] provided by "Shmuplations", accessed September 10, 2016)</ref>
*''Whenever I had the idea for a character—not only [[Wario]]—the first thing I would do is talk it over with [[Takehiko Hosokawa|Hosokawa]]. If he thought it was cool, I’d present it to the rest of the staff. Then, once I thought the idea could work, I’d discuss the details of the sprite animation and movement with [[Takahiro Harada|Harada]]. That’s the process I went through for Wario and all the other characters in [[Super Mario Land 2: 6 Golden Coins|Super Mario Land 2]].''<ref>''Super Mario Land 2: 6 Golden Coins'' official Shogakukan game guide ([http://shmuplations.com/supermarioland2/ translation] provided by "Shmuplations", accessed September 10, 2016)</ref>
==Gallery==
<gallery>
ND Nintendo Staff Signature Card Kiyotake Signature.jpg|A signature of Hiroji Kiyotake with a drawing of [[Wario]], from a card with signatures by various Nintendo staff for ''Nintendo Dream''
</gallery>


== Trivia ==
== Trivia ==

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