Editing Lake Kingdom

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==Checkpoint Flag locations==
==Checkpoint Flag locations==
===Odyssey===
===Odyssey===
[[File:SMO Lake Kingdom Odyssey.jpg|thumb]]
{{main|Odyssey}}
{{main|Odyssey}}
The Odyssey lands at the southeast corner of the map and can be warped back to at any time.
The Odyssey lands at the southeast corner of the map and can be warped back to at any time.
{{br}}


===Underwater Entrance===
===Underwater Entrance===
[[File:SMO Underwater Entrance.jpg|thumb]]
This [[Checkpoint Flag]] is placed at the start of the open lake section, at the end of the tunnel divided into sections referred to as the '''Spiky Passage''' and '''Spiky Waterway'''. The Checkpoint Flag is below openings in the wall, one of which holds a [[Power Moon]]. The tunnel itself is accessed by using the [[Zipper (Super Mario Odyssey)|Zipper]] in front of the Odyssey to pull away the gate, revealing the beginning of the passage. As it suggests, the floor is covered in spikes, with a spout in the middle providing [[bubble]]s for more air. There is a seed here Mario may take to the pot on the first floor of the Water Plaza to grow a Power Moon. Later on, in the waterway, Mario must take the path on the left to head out of the tunnel, or head right to a hidden treasure chest containing a Power Moon. On the way out, Mario may run into [[Komboo]]s he can defeat.
This [[Checkpoint Flag]] is placed at the start of the open lake section, at the end of the tunnel divided into sections referred to as the '''Spiky Passage''' and '''Spiky Waterway'''. The Checkpoint Flag is below openings in the wall, one of which holds a [[Power Moon]]. The tunnel itself is accessed by using the [[Zipper (Super Mario Odyssey)|Zipper]] in front of the Odyssey to pull away the gate, revealing the beginning of the passage. As it suggests, the floor is covered in spikes, with a spout in the middle providing [[bubble]]s for more air. There is a seed here Mario may take to the pot on the first floor of the Water Plaza to grow a Power Moon. Later on, in the waterway, Mario must take the path on the left to head out of the tunnel, or head right to a hidden treasure chest containing a Power Moon. On the way out, Mario may run into [[Komboo]]s he can defeat.


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===Courtyard===
===Courtyard===
[[File:SMO Lake Courtyard.jpg|thumb]]
[[File:SMO Lake Brochure F.png|thumb]]
{{main|Courtyard (Lake Kingdom)}}
{{main|Courtyard (Lake Kingdom)}}
The Courtyard is located on a ledge next to the Odyssey's landing site. When Mario first arrives, the stairs leading to the Courtyard are broken, though it is still possible to Mario to reach it without the stairs. Alternatively, Mario can swim through the tunnel and use the [[Hat Trampoline]] on the other side. There is a pool here with a [[Lake Kingdom#Paintings|painting]] in it as well as several [[Goomba]]s surrounding the pool. After completing the story mission [[Broodals Over the Lake]], the stairs are fixed and a [[Lakitu]] starts fishing in the pool. The Lakitu can be captured and used to reel in a [[Big Cheep Cheep]], which yields a Power Moon.
The Courtyard is located on a ledge next to the Odyssey's landing site. When Mario first arrives, the stairs leading to the Courtyard are broken, though it is still possible to Mario to reach it without the stairs. Alternatively, Mario can swim through the tunnel and use the [[Hat Trampoline]] on the other side. There is a pool here with a [[Lake Kingdom#Paintings|painting]] in it as well as several [[Goomba]]s surrounding the pool. After completing the story mission [[Broodals Over the Lake]], the stairs are fixed and a [[Lakitu]] starts fishing in the pool. The Lakitu can be captured and used to reel in a [[Big Cheep Cheep]], which yields a Power Moon.


===Water Plaza Entrance===
===Water Plaza Entrance===
[[File:SMO Water Plaza Entrance.jpg|thumb]]
[[File:SMO Lake Moon 12.png|thumb]]
This Checkpoint Flag is found at the entrance on the first floor of the [[Water Plaza]]. There are two pillars outside of the dome, one shorter than the other. Mario may [[Ground Pound]] the taller pillar to discover a Power Moon. The back of the entrance is divided into alcoves. Mario may find a secret opening in the back of the third alcove to find a hidden Lochlady who gives him a Power Moon in exchange for keeping this location secret. There is a hole to a tunnel in the middle of the floor filled with water, circled by [[coin]]s. Mario may Ground Pound repeatedly to make it to the bottom before running out of air, or he may capture a [[Cheep Cheep]] to just swim straight to the bottom. Here, he may find [[Captain Toad]]'s campsite for this location. He provides Mario a Power Moon for speaking with him. After this kingdom's [[Moon Rock]] has been opened up, a hidden Power Moon can be found back here as well.
This Checkpoint Flag is found at the entrance on the first floor of the [[Water Plaza]]. There are two pillars outside of the dome, one shorter than the other. Mario may [[Ground Pound]] the taller pillar to discover a Power Moon. The back of the entrance is divided into alcoves. Mario may find a secret opening in the back of the third alcove to find a hidden Lochlady who gives him a Power Moon in exchange for keeping this location secret. There is a hole to a tunnel in the middle of the floor filled with water, circled by [[coin]]s. Mario may Ground Pound repeatedly to make it to the bottom before running out of air, or he may capture a [[Cheep Cheep]] to just swim straight to the bottom. Here, he may find [[Captain Toad]]'s campsite for this location. He provides Mario a Power Moon for speaking with him. After this kingdom's [[Moon Rock]] has been opened up, a hidden Power Moon can be found back here as well.


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===Water Plaza Display Window===
===Water Plaza Display Window===
[[File:SMO Water Plaza Display Window.jpg|thumb]]
[[File:SMO Lake Brochure B.png|thumb]]
This Checkpoint Flag is located next to the [[Lochlady Dress]]'s display window. Due to the dress being stolen prior to Mario's initial visit, only the stand for the dress can be seen. The dress is returned here after completing the main story. The door to the display window is locked and guarded by a [[Lochlady]]. Mario must purchase clothes deemed suitable for swimming and show them to the Lochlady for granted access. While inside the display window, he may toss and hold [[Cappy]] onto the stand to receive a [[Power Moon]]. This works before or after the dress is returned.
This Checkpoint Flag is located next to the [[Lochlady Dress]]'s display window. Due to the dress being stolen prior to Mario's initial visit, only the stand for the dress can be seen. The dress is returned here after completing the main story. The door to the display window is locked and guarded by a [[Lochlady]]. Mario must purchase clothes deemed suitable for swimming and show them to the Lochlady for granted access. While inside the display window, he may toss and hold [[Cappy]] onto the stand to receive a [[Power Moon]]. This works before or after the dress is returned.


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===Water Plaza Terrace===
===Water Plaza Terrace===
[[File:SMO Water Plaza Terrace.jpg|thumb]]
[[File:SMO Lake Moon 11.png|thumb]]
The Water Plaza Terrace serves as an arena in which [[Rango]] is fought and defeated for a [[Multi Moon]]. To reach this area, Mario must first get to the top of the Water Plaza via the water elevator on the third floor and cross over to the terrace using the [[Hat Trampoline]]s to clear the gaps. Along the way, Mario may pass through [[coin ring]]s and defeat [[Mini Goomba]]s before reaching the Checkpoint Flag in front of the arena the Broodals are circling in their airship. When Mario crosses into the arena, the airship flies in, and Rango hops off. During the battle, Mario is prevented from leaving the terrace. After Rango is defeated, he surrenders a Multi Moon Mario must collect to complete the mission.
The Water Plaza Terrace serves as an arena in which [[Rango]] is fought and defeated for a [[Multi Moon]]. To reach this area, Mario must first get to the top of the Water Plaza via the water elevator on the third floor and cross over to the terrace using the [[Hat Trampoline]]s to clear the gaps. Along the way, Mario may pass through [[coin ring]]s and defeat [[Mini Goomba]]s before reaching the Checkpoint Flag in front of the arena the Broodals are circling in their airship. When Mario crosses into the arena, the airship flies in, and Rango hops off. During the battle, Mario is prevented from leaving the terrace. After Rango is defeated, he surrenders a Multi Moon Mario must collect to complete the mission.


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