Editing List of Paper Mario: The Thousand-Year Door pre-release and unused content

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This game was initially titled ''Paper Mario 2'' and featured a far different logo, one reminiscent of the original ''Paper Mario''{{'}}s logo.
This game was initially titled ''Paper Mario 2'' and featured a far different logo, one reminiscent of the original ''Paper Mario''{{'}}s logo.


Part of the original trailer shows an extra ledge above the pipe in the room directly east of [[the Thousand-Year Door]], with an [[HP Plus (badge)|HP Plus]] badge on it. It could be accessed via a moving platform which had a wall over it halfway, which appeared to be passable with help from [[Vivian]]. Also, [[Beldam]] and [[Doopliss]] were originally going to be fought somewhere in [[Riverside Station]]. The trailer also showed that [[Item Shop]]s would be labeled with Mushrooms, much as in ''[[Super Paper Mario]]'', rather than the [[Fire Flower]]s seen in the final game. [[Red Bones]] was initially named "Red Koopa Skeleton". In the same trailer, one can see that "Tornado Jump" was initially called "Hurricane Jump". The status element Slow had a different icon, a snail instead of a sad purple face. The jumping and partner swapping sound effects from the [[Paper Mario|previous game]] are used.
Part of the original trailer shows an extra ledge above the pipe in the room directly east of the Thousand Year Door, with an [[HP Plus (badge)|HP Plus]] badge on it. It could be accessed via a moving platform which had a wall over it halfway, which appeared to be passable with help from [[Vivian]]. Also, [[Beldam]] and [[Doopliss]] were originally going to be fought somewhere in [[Riverside Station]]. The trailer also showed that [[Item Shop]]s would be labeled with Mushrooms, much as in ''[[Super Paper Mario]]'', rather than the [[Fire Flower]]s seen in the final game. [[Red Bones]] was initially named "Red Koopa Skeleton". In the same trailer, one can see that "Tornado Jump" was initially called "Hurricane Jump". The status element Slow had a different icon, a snail instead of a sad purple face. The jumping and partner swapping sound effects from the [[Paper Mario|previous game]] are used.
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PM2 BetaLogo.jpg|The game's original logo before the final version of the game.
PM2 BetaLogo.jpg|The game's original logo before the final version of the game.

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