Editing List of Super Paper Mario pre-release and unused content

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==Miscellaneous==
==Miscellaneous==
[[File:PMTTYD Gold Fuzzy Artwork.png|thumb|left|100px|Artwork of a [[Gold Fuzzy]].]]
[[File:PMTTYD Gold Fuzzy Artwork.png|thumb|left|100px|Artwork of a [[Gold Fuzzy]].]]
Leftovers from ''[[Paper Mario: The Thousand-Year Door]]'' are present, with slight revisions. This includes enemy variations such as [[Green Fuzzy]], [[Spinia]], [[Spunia]], [[Cleft]], and [[Hyper Cleft]]. Notably, this also includes the [[Gold Fuzzy]], which has reused artwork on the back cover of the official [[Nintendo Power]] guide and the [[Prima Games|Prima]] strategy guide. The Gold Fuzzy's filename was renamed from <tt>c_chorobon_k</tt> to <tt>e_chorobon_y</tt>, Spinia's filename was renamed from <tt>c_hannya_n</tt> to <tt>e_hannya_g</tt>, and Spunia's filename was renamed from <tt>c_hannya_t</tt> to <tt>e_hannya_p</tt>, suggesting that they were in the process of being retooled. Additionally, a [[Blooper Baby]] has graphics as a test enemy (<tt>TEST_s_gesso-</tt>), which appears incomplete as the texture features a solid black line at the bottom (possibly to test collision); the game's normal [[Blooper]] is also labeled as a test enemy in its texture file (<tt>TEST_gesso-</tt>), so they were both likely used to test underwater gameplay.
Leftovers from ''[[Paper Mario: The Thousand-Year Door]]'' are present, with slight revisions. This includes enemy variations such as [[Green Fuzzy]], [[Spinia]], [[Spunia]], [[Cleft]], and [[Hyper Cleft]]. Notably, this also includes the [[Gold Fuzzy]], which has reused artwork on the back cover of the official [[Nintendo Power]] guide and the [[Prima Games|Prima]] strategy guide. The Gold Fuzzy's filename was renamed from <tt>c_chorobon_k</tt> to <tt>e_chorobon_y</tt>, Spinia's filename was renamed from <tt>c_hannya_n</tt> to <tt>e_hannya_g</tt>, and Spunia's filename was renamed from <tt>c_hannya_t</tt> to <tt>e_hannya_p</tt>, suggesting that they were in the process of being retooled. Additionally, a [[Blooper Baby]] has graphics as a test enemy (<tt>TEST_s_gesso-</tt>), which appears incomplete as the texture features a solid black line at the bottom (possibly to test collision); the game's normal [[Blooper]] is also labeled as a test enemy (<tt>TEST_gesso-</tt>), so they were both likely used to test underwater gameplay.
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SPM Early Title.png|Original title screen with the mysterious ladder Pixl.
SPM Early Title.png|Original title screen with the mysterious ladder Pixl.

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