Editing List of sound effects in Super Mario Maker 2

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{{italic title|List of sound effects in ''Super Mario Maker 2''}}
{{italic title|List of sound effects in ''Super Mario Maker 2''}}
'''Sound effects''' return from ''[[Super Mario Maker]]'' in ''[[Super Mario Maker 2]]'', with new additions. All of them are now categorized in five different groups similar to the course elements: feelings, stingers, reactions, animations, and music. When playing in an underwater or Ghost House course set at nighttime, certain sound effects serve as temporary light sources when they are triggered.
'''Sound effects''' return from ''[[Super Mario Maker]]'' in ''[[Super Mario Maker 2]]'', with new additions. All of them are now categorized in five different groups similar to the course elements: feelings, stingers, reactions, animations, and music. When playing in an underwater or Ghost House course set at nighttime, certain sound effects serve as temporary light sources when they are triggered. Β 


''Super Mario Maker 2'' features a total of 47 sound effects. Sound effects in '''bold''' are new. The rightmost column describes what each sound effect does when dragged and dropped onto the player character in the course editor. Unlike power-ups, the sound effect dragged and dropped onto the player character is saved to the course, and will be present when it is played outside of the course editor.
''Super Mario Maker 2'' features a total of 47 sound effects. Sound effects in '''bold''' are new. The rightmost column describes what each sound effect does when dragged and dropped onto the player character in the course editor. Unlike power-ups, the sound effect dragged and dropped onto the player character is saved to the course, and will be present when it is played outside of the course editor.

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