Editing Ludwig von Koopa

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During his battle with Mario, Ludwig utilizes a unique combat strategy: spitting [[fireball]]s, sliding around in his spiked shell, and occasionally making huge leaps. Mario or Luigi can stomp on him three times, hit him with twelve fireballs, or use a combination of the two methods. After defeating Ludwig, Mario destroys his castle by detonating explosive charges near the bottom of the building, sending it flying into a nearby hill which is subsequently bandaged in the spot where it gets hit. The text that accompanies this suggests that he isolated himself to compose [[Koopa (species)|Koopa]] symphonies, at least until Mario showed up to ruin his work; however, this was added by the localizers, as the original Japanese version uses uniform text for the defeat of all seven Koopalings and does not even use individual names for them.
During his battle with Mario, Ludwig utilizes a unique combat strategy: spitting [[fireball]]s, sliding around in his spiked shell, and occasionally making huge leaps. Mario or Luigi can stomp on him three times, hit him with twelve fireballs, or use a combination of the two methods. After defeating Ludwig, Mario destroys his castle by detonating explosive charges near the bottom of the building, sending it flying into a nearby hill which is subsequently bandaged in the spot where it gets hit. The text that accompanies this suggests that he isolated himself to compose [[Koopa (species)|Koopa]] symphonies, at least until Mario showed up to ruin his work; however, this was added by the localizers, as the original Japanese version uses uniform text for the defeat of all seven Koopalings and does not even use individual names for them.


Ludwig is the only Koopaling whose battle is not reused for another Koopaling. Also, like the others, his in-game design does not match official artwork: in his case, he uses the palette intended for the yellow Koopa Troopas, despite the existence of more appropriate palettes in the game's graphics, such as that used for the green [[Koopa Troopa]]s, or the teal palette used by [[Buzzy Beetle]]s and [[Morton Koopa Jr.|Morton]] in the cast roll, the latter of which would have matched up with his ''Super Mario Bros. 3'' palette. Furthermore, in the game's cast roll Ludwig uses an alternate color palette, a lighter-skinned pinkish-purple palette with which would fit the shells of [[Roy Koopa]] and [[Wendy O. Koopa]] as they appear in game, and matched Roy's ''Super Mario Bros. 3'' palette. For unknown reasons, his cast roll sprite depicts him with the same teeth as Morton's.
Ludwig is the only Koopaling whose battle is not reused for another Koopaling. Also, like the others, his in-game design does not match official artwork: in his case, he uses the palette intended for the yellow Koopa Troopas, despite the existence of more appropriate palettes in the game's graphics, such as that used for the green [[Koopa Troopa]]s, or the teal palette used by [[Buzzy Beetle]]s and [[Morton Koopa Jr.|Morton]] in the cast roll, the latter of which would have matched up with his ''Super Mario Bros. 3'' palette. Furthermore, in the game's cast roll Ludwig uses an alternate color palette, a lighter-skinned pinkish-purple palette with which would fit the shells of [[Roy Koopa]] and [[Wendy O. Koopa]] as they appear in game, and matched Roy's ''Super Mario Bros. 3'' palette. For unknown reasons, his cast roll sprite depicts him with the same teeth as Morton's teeth.
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