Editing Mechakoopa (move)
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The second variation is '''Big Mechakoopa''', where Bowser Jr. deploys a large Mechakoopa from his Junior Clown Car. The large Mechakoopa walks forward at a slow pace before self-destructing, but unlike the default Mechakoopa, the large Mechakoopa can only deal damage when it explodes. Fighters can pick up and throw the large Mechakoopa, but it will self-destruct if the fighter holds onto it for too long. Lastly, the large Mechakoopa's explosion deals more damage and knockback than normal. | The second variation is '''Big Mechakoopa''', where Bowser Jr. deploys a large Mechakoopa from his Junior Clown Car. The large Mechakoopa walks forward at a slow pace before self-destructing, but unlike the default Mechakoopa, the large Mechakoopa can only deal damage when it explodes. Fighters can pick up and throw the large Mechakoopa, but it will self-destruct if the fighter holds onto it for too long. Lastly, the large Mechakoopa's explosion deals more damage and knockback than normal. | ||
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