Editing Mr. Game & Watch

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|9||Deals massive knockback, intended to resemble the effect of a fully charged hit of the [[List of Super Smash Bros. series items#Home-Run Bat|Home-Run Bat]] with the same sound effect. Can KO at single-digit damage percentages in some cases. It also has the strongest knockback of all Judge attacks.
|9||Deals massive knockback, intended to resemble the effect of a fully charged hit of the [[List of Super Smash Bros. series items#Home-Run Bat|Home-Run Bat]] with the same sound effect. Can KO at single-digit damage percentages in some cases. It also has the strongest knockback of all Judge attacks.
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Mr. Game & Watch's standard attack is based on ''[[Greenhouse|Green House]]'', and his dash attack has him wearing the helmet from ''[[Helmet (Game & Watch)|Helmet]]''. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from ''[[Lion]]'', his down strong move has him flip a manhole cover from ''[[Manhole (Game & Watch)|Manhole]]'', and his up strong attack is the flag from ''[[Flagman]]''. His neutral aerial is the parachute from ''[[Parachute (Game & Watch)|Parachute]]'', his forward aerial is a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', his back aerial is a turtle from ''[[Turtle Bridge]]'', his up aerial is based on ''[[Game & Watch#Games with a Mario-themed "Modern" version|Spitball Sparky]]'', and his down aerial is a key from ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' His side smash is the torch from ''[[Fire Attack]]'', his up smash has him wearing the helmet from ''[[Octopus (Game & Watch)|Octopus]]'', and his down smash is the hammers from ''[[Vermin]]''. All four of his throwing animations have him juggling the character like in ''[[Ball]]''. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.
Mr. Game & Watch's standard attack is based on ''[[Greenhouse|Green House]]'', and his dash attack has him wearing the helmet from ''[[Helmet (Game & Watch)|Helmet]]''. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from ''[[Lion]]'', his down strong move has him flip a manhole cover from ''[[Manhole (Game & Watch)|Manhole]]'', and his up strong attack is the flag from ''[[Flagman]]''. His neutral aerial is the parachute from ''[[Parachute (Game & Watch)|Parachute]]'', his forward aerial is a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', his back aerial is a turtle from ''[[Turtle Bridge]]'', his up aerial is based on ''[[Game & Watch#Games with a Mario-themed "Modern" version|Spitball Sparky]]'', and his down aerial is a key from ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]''. His side smash is the torch from ''[[Fire Attack]]'', his up smash has him wearing the helmet from ''[[Octopus (Game & Watch)|Octopus]]'', and his down smash is the hammers from ''[[Vermin]]''. All four of his throwing animations have him juggling the character like in ''[[Ball]]''. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====

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