Editing N64 Toad's Turnpike
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Although the basic figure-8 shape remains, there are some layout changes. The track in general is much shorter and the roads are wider compared to the original. Some of the walls are now anti-gravity sections with [[Dash Panel]]s, which help avoid the traffic, but the route is slower. Furthermore, the start-finish line is now on the bridge over the middle of the loop, while the merging starting area has been removed. Players can use a [[Glide Ramp]] to fly over this part of the track, but falling onto the bridge requires the player to be rescued by Lakitu. | Although the basic figure-8 shape remains, there are some layout changes. The track in general is much shorter and the roads are wider compared to the original. Some of the walls are now anti-gravity sections with [[Dash Panel]]s, which help avoid the traffic, but the route is slower. Furthermore, the start-finish line is now on the bridge over the middle of the loop, while the merging starting area has been removed. Players can use a [[Glide Ramp]] to fly over this part of the track, but falling onto the bridge requires the player to be rescued by Lakitu. | ||
[[File:MK8 N64 Toad's Turnpike Starting Line.png|thumb|250px|The course, as seen from the starting line | [[File:MK8 N64 Toad's Turnpike Starting Line.png|thumb|250px|The course, as seen from the starting line]] | ||
Item boxes, as well as coins, now move along the road, while the item boxes in the openings of the track are replaced with coins. The yellow school buses are now replaced by different colored transportation buses while the light blue tank trucks are gone. A few traffic helicopters are added, and the cars take a more realistic appearance, with some cars in different color schemes based on Toyota Comfort taxis, popular in Japan, and the vehicles being scaled down to a size more proportionate to the racers. The empty [[Dash panel ramp truck|auto carrier trucks]] have Glide Ramps, and the pink pickup [[truck]]s have a surfboard which serves as a simple ramp. Vehicles in the left lane change lanes on every other lap of the course they complete, driving in the far left lane until the highway merges from three lanes into two; they indicate that they are changing lanes via orange turn-signal lights. Like in the original, the vehicles tumble over any racers that drive into them, but a [[Super Star]] launches them into the air and renders them harmless. Vehicles will also not tumble over any racers that are either driving too slowly or actively using a [[Boo]]. | Item boxes, as well as coins, now move along the road, while the item boxes in the openings of the track are replaced with coins. The yellow school buses are now replaced by different colored transportation buses while the light blue tank trucks are gone. A few traffic helicopters are added, and the cars take a more realistic appearance, with some cars in different color schemes based on Toyota Comfort taxis, popular in Japan, and the vehicles being scaled down to a size more proportionate to the racers. The empty [[Dash panel ramp truck|auto carrier trucks]] have Glide Ramps, and the pink pickup [[truck]]s have a surfboard which serves as a simple ramp. Vehicles in the left lane change lanes on every other lap of the course they complete, driving in the far left lane until the highway merges from three lanes into two; they indicate that they are changing lanes via orange turn-signal lights. Like in the original, the vehicles tumble over any racers that drive into them, but a [[Super Star]] launches them into the air and renders them harmless. Vehicles will also not tumble over any racers that are either driving too slowly or actively using a [[Boo]]. | ||