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'''Whiplash Dash''' is the thirty-first level in ''[[Donkey Kong Country 3|Donkey Kong Country 3's]]'' semi-sequel, ''[[Donkey Kong Land III]]''. It is also the first level in the [[Lost World (Donkey Kong Land III)|Lost World]]. | '''Whiplash Dash''' is the thirty-first level in ''[[Donkey Kong Country 3|Donkey Kong Country 3's]]'' semi-sequel, ''[[Donkey Kong Land III]]''. It is also the first level in the [[Lost World (Donkey Kong Land III)|Lost World]]. | ||
In the second and final pipeline level, a [[toboggan]] must be used to travel across the area. As the [[Kong]]s ride through the pipe, they | In the second and final pipeline level, a [[toboggan]] must be used to travel across the area. As the [[Kong]]s ride through the pipe, they have to beware of a few dangerous [[Buzz (species)|Buzzes]], as well as some other obstacles. Despite the fact that the monkeys are forced into a toboggan from the very start of the level, they are able to roam around the pipeline freely once a "No Toboggan" sign is crossed halfway through the stage. Besides Buzzes, [[Krimp]]s appear a few times in this level, along with a few [[Kuchuka]]s, who only appear in a [[Bonus Level]]. It should also be noted that Whiplash Dash is one of the shortest levels in ''Donkey Kong Land III''. | ||
==Level Layout== | ==Level Layout== | ||
When the Kongs begin this level, they | When the Kongs begin this level, they automatically end up in an [[Auto Fire Barrel]]. It shoots them through a chain of other barrels, and soon to the toboggan. Once the vehicle starts to move, the heroes need to jump over several Buzzes and other hazards. After a while, the monkeys cross a sign, which makes the toboggan disappear. Therefore, they can now travel through the level freely. The group need to head east and hop over a few more Buzzes. Eventually, they need to jump into another barrel and shoot to the [[Star Barrel]]. | ||
Instantly after hitting this barrel, the Kongs | Instantly after hitting this barrel, the Kongs land in a toboggan. They must ride in it up and down more of the dark pipeline. As they go, they have to dodge even more Buzzes, along with a Krimp, who can interfere with the Kongs if they try to grab the letter G. Once they speed down a long hill, the heroes momentarily pass another sign. It makes the toboggan disappear again. On foot, the group must then dodge two Krimps to land in a barrel. It shoots them up to a [[Rotatable Barrel]]. With it, the monkeys must blast to the left and easily hit the flagpole to end the level. | ||
==Secrets== | ==Secrets== | ||
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===DK Coin=== | ===DK Coin=== | ||
*Right after exiting the first toboggan, the Kongs | *Right after exiting the first toboggan, the Kongs encounter a [[Koin]]. They have to defeat it with a barrel to get the [[DK Coin]] off of it. So, they must head farther east and pick up a nearby barrel. When they carry it all the way back, they need to stand in the foe's shield and throw the object at a wall around them. The barrel will bounce back, and hit the Koin, giving the monkeys the DK Coin it had. | ||
== Names in Other Languages == | == Names in Other Languages == |
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