Walrus Cove: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
mNo edit summary
Line 8: Line 8:
|after=[[Snowball Valley|>>]]
|after=[[Snowball Valley|>>]]
}}
}}
'''Walrus Cove''' is an area in the Snowflake Mountain area of [[Timber Island]] in the games ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''. Ironically, not many walruses can be seen.
'''Walrus Cove''' is an area in the [[Snowflake Mountain]] area of [[Timber Island]] in the games ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''. Ironically, not many walruses can be seen.


The cove has a massive ice slide which bends upwards. Zippers at the foot of the slide allow the players to traverse it.
The cove has a massive ice slide which bends upwards. [[Boost Pad|Zipper]]s at the foot of the slide allow the players to traverse it.


In the Nintendo DS version, the water near the end of the track acts as normal water. In the original version, it bounces the player's car until he/she reaches land; the water doesn't affect hovercrafts.
In the [[Nintendo DS]] version, the water near the end of the track acts as normal water. In the original version, it bounces the player's car until he/she reaches land; the water doesn't affect hovercrafts.


<br clear=all>
<br clear=all>
{{NIWA|DKWiki=1}}
{{NIWA|DKWiki=1}}
{{DKR}}
{{DKR}}
[[Category: Bodies of Water]]
[[Category:Bodies of Water]]
[[Category: Donkey Kong Places]]
[[Category:Donkey Kong Places]]
[[Category: Snowscapes]]
[[Category:Snowscapes]]
[[Category:Race Courses]]
[[Category:Race Courses]]

Revision as of 16:59, April 9, 2012

Template:DKRBox Walrus Cove is an area in the Snowflake Mountain area of Timber Island in the games Diddy Kong Racing and its remake, Diddy Kong Racing DS. Ironically, not many walruses can be seen.

The cove has a massive ice slide which bends upwards. Zippers at the foot of the slide allow the players to traverse it.

In the Nintendo DS version, the water near the end of the track acts as normal water. In the original version, it bounces the player's car until he/she reaches land; the water doesn't affect hovercrafts.