Tidal Cave: Difference between revisions

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m (Fixing the D-pad with up and down image and replacing the D-pad with button)
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|type = [[Sci-Fi]]
|type = [[Sci-Fi]]
|info = ''"Make your way through the cave by avoiding the waves! You got the finger magic?"''
|info = ''"Make your way through the cave by avoiding the waves! You got the finger magic?"''
|controls = {{button|gba|Pad}} '''(up and down)''' – Move
|controls = {{button|Padupdown}} – Move
|clear = 20
|clear = 20
}}
}}
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==Gameplay==
==Gameplay==
There is a smiling, orange UFO traveling through a tunnel with waves on the top and bottom. The players must use the Control Pad to move the UFO out of the way before it collides with the tall, red waves. There will be smaller, harmless waves before the red ones, warning the players ahead of time where the waves will be. On level one, the players only have to avoid one wave. On level two, they must dodge two, and on level three, they must dodge three.
There is a smiling, orange UFO traveling through a tunnel with waves on the top and bottom. The players must use the {{button|gba|Pad}} to move the UFO out of the way before it collides with the tall, red waves. There will be smaller, harmless waves before the red ones, warning the players ahead of time where the waves will be. On level one, the players only have to avoid one wave. On level two, they must dodge two, and on level three, they must dodge three.
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{{WWIMM Microgames}}
{{WWIMM Microgames}}

Revision as of 06:42, July 1, 2014

Template:Minigame-infobox

Tidal Cave is a microgame in the Sci-Fi folder in WarioWare, Inc.: Mega Microgame$!. The name is a pun on a "tidal wave".

Gameplay

There is a smiling, orange UFO traveling through a tunnel with waves on the top and bottom. The players must use the +Control Pad to move the UFO out of the way before it collides with the tall, red waves. There will be smaller, harmless waves before the red ones, warning the players ahead of time where the waves will be. On level one, the players only have to avoid one wave. On level two, they must dodge two, and on level three, they must dodge three.
Template:WWIMM Microgames