Rocket Rush (microgame): Difference between revisions

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*'''Level 3:''' One of the rockets is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly), and the player is unable to escape if they choose it.
*'''Level 3:''' One of the rockets is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly), and the player is unable to escape if they choose it.


If two players are utilized for this microgame, both characters must enter the correct rocket to win. If the players win, the player that enters first receives a point for effort or, in the case of [[Rising Star]], a star. If one player enters the correct rocket and the other player fails to enter before time runs out, the latter player loses an effort point or star. An effort point or star is also deducted if a player enters the incorrect rocket in Level 3. If both players fail either way, no effort points or stars are deducted.
If two players are utilized for this microgame, both characters must enter the correct rocket to win. If the players win, the player that enters first receives an effort point or, in the case of [[Rising Star]], a star. If one player enters the correct rocket and the other player fails to enter before time runs out, the latter player loses an effort point or star. An effort point or star is also deducted if a player enters the incorrect rocket in Level 3. If both players fail either way, no effort points or stars are deducted.


==Suitability==
==Suitability==
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