Shigeru Miyamoto: Difference between revisions

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[[File:200px-Shigeru Miyamoto cropped.jpg|frame|'''Shigeru Miyamoto''' in E3 2006.]]
{{quote|What if, on a crowded street, you look up and see something appear that should not, given what we know, be there. You either shake your head and dismiss it, or you accept that there is much more to the world than we think. Perhaps it really is a doorway to another place. If you choose to go inside you may find many unexpected things....|Shigeru Miyamoto}}
{{quote|What if, on a crowded street, you look up and see something appear that should not, given what we know, be there. You either shake your head and dismiss it, or you accept that there is much more to the world than we think. Perhaps it really is a doorway to another place. If you choose to go inside you may find many unexpected things....|Shigeru Miyamoto}}
[[File:200px-Shigeru Miyamoto cropped.jpg|frame|'''Shigeru Miyamoto''' in E3 2006.]]
 
'''[[wikipedia:Shigeru Miyamoto|Shigeru Miyamoto]]''' (宮本 茂  Miyamoto Shigeru) (November 16, 1952 - present) is the man who invented the ''[[Mario (series)|Mario]]'', ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'', ''[[lylatwiki:Star Fox (series)|Star Fox]]'', ''[[pikipedia:Pikmin series|Pikmin]]'' and ''[[:Category:F-Zero Series|F-Zero]]'' series. He rides his bike, or walks to work each day, usually with his wife, whom he met on the job (she was a general manager for his current occupation). He joined the industry as a designer for character art in 1977. He has worked on many famous ''Mario'' games, and the well-known Japanese version of ''[[Super Mario Bros. 2]]'', ''[[Yume Kojo: Doki Doki Panic]]''.  
'''[[wikipedia:Shigeru Miyamoto|Shigeru Miyamoto]]''' (宮本 茂  Miyamoto Shigeru) (November 16, 1952 - present) is the man who invented the ''[[Mario (series)|Mario]]'', ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'', ''[[lylatwiki:Star Fox (series)|Star Fox]]'', ''[[pikipedia:Pikmin series|Pikmin]]'' and ''[[:Category:F-Zero Series|F-Zero]]'' series. He rides his bike, or walks to work each day, usually with his wife, whom he met on the job (she was a general manager for his current occupation). He joined the industry as a designer for character art in 1977. He has worked on many famous ''Mario'' games, and the well-known Japanese version of ''[[Super Mario Bros. 2]]'', ''[[Yume Kojo: Doki Doki Panic]]''.  


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Three years later, in 1980,  Nintendo of America was looking for a hit to establish themselves in the arcade market. They ordered a large number of units of an arcade game called Radar Scope, but by the time the machines arrived, the interest in the game had bombed. Nintendo needed a game that the machines could be converted into easily. Yamauchi called Miyamoto into his office, as he was the only staff member available at the time. He questioned Miyamoto about his knowledge on this new concept. Miyamoto claimed to have loved video games in college. After some licenses fell through, ''[[Donkey Kong (arcade)|Donkey Kong]]'' was born and made a huge hit.
Three years later, in 1980,  Nintendo of America was looking for a hit to establish themselves in the arcade market. They ordered a large number of units of an arcade game called Radar Scope, but by the time the machines arrived, the interest in the game had bombed. Nintendo needed a game that the machines could be converted into easily. Yamauchi called Miyamoto into his office, as he was the only staff member available at the time. He questioned Miyamoto about his knowledge on this new concept. Miyamoto claimed to have loved video games in college. After some licenses fell through, ''[[Donkey Kong (arcade)|Donkey Kong]]'' was born and made a huge hit.


With ''Donkey Kong''<nowiki>'</nowiki>s success, Miyamoto was given his own team: R&D 4, later known as [[Nintendo EAD]]. They would go on to make some of Nintendo's most memorable games, including ''Mario''.
With <i>Donkey Kong</i>'s success, Miyamoto was given his own team: R&D 4, later known as [[Nintendo EAD]]. They would go on to make some of Nintendo's most memorable games, including ''Mario''.


Despite being an influential figure in video games and responsible for multi-million dollar franchises, Miyamoto is said to be very humble, insisting on settling for an average income.
Despite being an influential figure in video games and responsible for multi-million dollar franchises, Miyamoto is said to be very humble, insisting on settling for an average income.


== Awards and Honors ==
==Awards and Honors==
[[Image:NSMBWIIREDFOTO.jpg|thumb|Shigeru Miyamoto showing the ''[[New Super Mario Bros. Wii]]'' cover.]]
[[Image:NSMBWIIREDFOTO.jpg|thumb|Shigeru Miyamoto showing the ''[[New Super Mario Bros. Wii]]'' cover.]]
*The first ever Inductee to the Academy of Interactive Arts and Sciences Hall of Fame
*The first ever Inductee to the Academy of Interactive Arts and Sciences Hall of Fame
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*GDC's Lifetime Achievement Award
*GDC's Lifetime Achievement Award
*Subject of an episode of ''Icons''
*Subject of an episode of ''Icons''
<br clear=all>


==Quotes==
==Quotes==
{{LLQuote|Who knows how Mario will look like in the future. [[Metal Mario (form)|Maybe he'll wear metallic clothes!]]|Shigeru Miyamoto| ''[[1991]]'' }}<ref>Interview in ''Mario Mania'' guide, p. 31</ref>
*"''Who knows how Mario will look like in the future. [[Metal Mario (form)|Maybe he'll wear metallic clothes!]]''" - [[1991]]<ref>Interview in ''Mario Mania'' guide, p. 31</ref>
 
*"''Videogames are bad for you? That's what they said about rock 'n' roll.''"{{refneeded}}
{{LLQuote|Videogames are bad for you? That's what they said about rock 'n' roll.|Shigeru Miyamoto}}{{refneeded}}
*"''A delayed game is eventually good, a bad game is bad forever.''"{{refneeded}}
 
*"''My favorite video game character is not Mario, it's [[Pac-Man]].''"<ref>David Doñas Salinas ''Metroide'', Por. (2002) [http://usuarios.lycos.es/polbook1/Art%EDculos/Biografias/Miyamoto/B%20miyamoto.htm Biografía Shigeru Miyamoto (Spanish)], [http://translate.google.com/translate?u=http%3A%2F%2Fusuarios.lycos.es%2Fpolbook1%2FArt%25EDculos%2FBiografias%2FMiyamoto%2FB%2520miyamoto.htm&sl=es&tl=en&hl=en&ie=UTF-8 translated]. Retrieved on 2008-8-22</ref>
{{LLQuote|A delayed game is eventually good, a bad game is bad forever.|Shigeru Miyamoto}}{{refneeded}}
 
{{LLQuote|My favorite video game character is not Mario, it's [[Pac-Man]].|Shigeru Miyamoto}}<ref>David Doñas Salinas ''Metroide'', Por. (2002) [http://usuarios.lycos.es/polbook1/Art%EDculos/Biografias/Miyamoto/B%20miyamoto.htm Biografía Shigeru Miyamoto (Spanish)], [http://translate.google.com/translate?u=http%3A%2F%2Fusuarios.lycos.es%2Fpolbook1%2FArt%25EDculos%2FBiografias%2FMiyamoto%2FB%2520miyamoto.htm&sl=es&tl=en&hl=en&ie=UTF-8 translated]. Retrieved on 2008-8-22</ref>


==Trivia==
==Trivia==