Editing Super Mario Advance

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Some of the game's sound effects have been altered to fit the GBA's hardware.
Some of the game's sound effects have been altered to fit the GBA's hardware.
*Mouser's "bomb throw" sound, Tryclyde and Fryguy's "fireball spit" sound, and Clawgrip's "rock throw" sound are all changed to Birdo's "egg spit" sound.
*Tryclyde and Fryguy's "fireball spit" sound, as well as Clawgrip's "rock throw" sound are all changed to Birdo's "egg spit" sound. This sound was also added to Mouser's bomb toss (which was previously silent).  
*The "enemy hit" sound is replaced by its ''[[Super Mario World]]'' counterpart, and like that game, it increases in pitch during a point chain until [[Extra Life|extra lives]] are earned, at which point the ''All-Stars'' sound returns (though only for lives gained by shells). However, this does not occur for enemies defeated by [[Invincible Mario|invincibility]].  
*The "enemy hit" sound is replaced by its ''[[Super Mario World]]'' counterpart, and like that game, it increases in pitch during a point chain until [[Extra Life|extra lives]] are earned, at which point the ''All-Stars'' sound returns (though only for lives gained by shells). However, this does not occur for enemies defeated by [[Invincible Mario|invincibility]].  
*The drumroll that starts when two of the same picture are lined up in the Bonus Chance minigame now loops until the third slot stops.
*The drumroll that starts when two of the same picture are lined up in the Bonus Chance minigame now loops until the third slot stops.
*A chime is added to announce [[Super Star|Starmen]].
*A chime is added to announce [[Super Star|Starmen]].

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