Editing Talk:Arrow Switch
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The ''[[Luigi's Mansion]]'' (LM) switch currently lumped under [[Arrow Switch]] is mechanically a bit different. It is more passive than most switches in the ''Super Mario'' franchise - standing on this tile automatically shifts the player from the floor to the ceiling and vice versa. No other input is needed. In the Nintendo Power guide for LM, it is passively referred to as a "circular tile" (page 53), and while this is not quite like a proper localization, there is no evidence that it is called an "Arrow Switch" or that it is accurate to lump it with the SMG object. There are examples of a true ''Super Mario'' switches that are triggered just by walking on top of it. For example, the [[P Switch|Trample Switch]] in ''Super Mario 3D World'' and ''Captain Toad: Treasure Tracker'' works this way and is currently lumped in the [[P Switch]] article. However, in my view, it is not unreasonable for the LM circular tile to have its own dedicated article. | The ''[[Luigi's Mansion]]'' (LM) switch currently lumped under [[Arrow Switch]] is mechanically a bit different. It is more passive than most switches in the ''Super Mario'' franchise - standing on this tile automatically shifts the player from the floor to the ceiling and vice versa. No other input is needed. In the Nintendo Power guide for LM, it is passively referred to as a "circular tile" (page 53), and while this is not quite like a proper localization, there is no evidence that it is called an "Arrow Switch" or that it is accurate to lump it with the SMG object. There are examples of a true ''Super Mario'' switches that are triggered just by walking on top of it. For example, the [[P Switch|Trample Switch]] in ''Super Mario 3D World'' and ''Captain Toad: Treasure Tracker'' works this way and is currently lumped in the [[P Switch]] article. However, in my view, it is not unreasonable for the LM circular tile to have its own dedicated article. | ||
I offer four options: | I offer four options: | ||
#'''Support one article by merging [[Arrow Switch]] with [[gravity switch]] | #'''Support one article by merging [[Arrow Switch]] with [[gravity switch]]''' | ||
#'''Support two articles through:''' | #'''Support two articles through:''' | ||
##moving the SMG Arrow Switch info to [[gravity switch]] | ##moving the SMG Arrow Switch info to [[gravity switch]], and | ||
##creating a "circular tile" article for the LM Arrow Switch info | ##creating a "circular tile" article for the LM Arrow Switch info | ||
#'''Support | #'''Support three articles by splitting Arrow Switch into two''': one for the LM tile, and one for the SMG info. The SPM article is untouched in this option. Even if these objects are mechanically similar and two share the same name in multiple languages, they are not one-to-one with each other and were likely conceptualized independently from one another. | ||
#'''Leave them as is.''' | #'''Leave them as is.''' | ||
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#{{User|Nintendo101}}: Primary preference. | #{{User|Nintendo101}}: Primary preference. | ||
===Move SMG Arrow Switch info to gravity switch | ===Move SMG Arrow Switch info to gravity switch, and move LM Arrow Switch info to its own article=== | ||
#{{User|Nintendo101}}: Secondary preference. | #{{User|Nintendo101}}: Secondary preference. | ||
#{{User|Hewer}} Per proposal, connecting the Luigi's Mansion switch to the others seems a bit random. | #{{User|Hewer}} Per proposal, connecting the Luigi's Mansion switch to the others seems a bit random. | ||
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#{{User|LinkTheLefty}} This makes sense. The ''Luigi's Mansion'' object just doesn't seem to have much going for it here. | #{{User|LinkTheLefty}} This makes sense. The ''Luigi's Mansion'' object just doesn't seem to have much going for it here. | ||
===Split Arrow Switch into two articles | ===Split Arrow Switch into two articles, and leave the SPM gravity switch article alone=== | ||
===Leave them as is=== | ===Leave them as is=== |