Editing Unwinnable state

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In [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]], 18-Volt can get stuck in Level 2 since he cannot move, despite being a neutral fit, which makes it impossible for him to win.<ref>Shadowcat (September 25, 2021). [https://youtu.be/RTpPlhaC9fA?t=373 WarioWare: Get it Together! - Nintendo Classics using only the VOLT GANG - Score 105]. ''YouTube''. Retrieved October 26, 2021.</ref>
In [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]], 18-Volt can get stuck in Level 2 since he cannot move, despite being a neutral fit, which makes it impossible for him to win.<ref>Shadowcat (September 25, 2021). [https://youtu.be/RTpPlhaC9fA?t=373 WarioWare: Get it Together! - Nintendo Classics using only the VOLT GANG - Score 105]. ''YouTube''. Retrieved October 26, 2021.</ref>


In [[Pop Goes the Party]], it is possible to destroy too many of the pins in Level 3, making it impossible to win.
In [[Pop Goes the Party]] and [[Balance the Scales]], it is possible for Penny (who is considered the worst fit for both microgames) to destroy all of the pins in Level 3 and too many cracked rocks, respectively, making the microgames impossible to win.
 
In [[Balance the Scales]], it is possible to destroy too many of the cracked blocks, making it impossible to win.


In [[Archer Assist]], [[9-Volt]], who is a bad fit for the microgame, can overshoot the target in Levels 1 and 3, and he cannot move the archer in these levels, making it impossible to win with him.
In [[Archer Assist]], [[9-Volt]], who is a bad fit for the microgame, can overshoot the target in Levels 1 and 3, and he cannot move the archer in these levels, making it impossible to win with him.

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