Editing Wind

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 4: Line 4:
===''Golf'' / ''Mario Golf'' series===
===''Golf'' / ''Mario Golf'' series===
Wind is a factor to consider when planning shots in ''[[Golf (series)|Golf]]'' and ''[[Mario Golf (series)|Mario Golf]]'' games, similarly to real-world golf. Its speed and direction influences where the ball will land.
Wind is a factor to consider when planning shots in ''[[Golf (series)|Golf]]'' and ''[[Mario Golf (series)|Mario Golf]]'' games, similarly to real-world golf. Its speed and direction influences where the ball will land.
===''Mario Party'' series===
In the [[Minigame]]s [[Tightrope Treachery]] and [[Rainbow Run (minigame)]], the player can lose balance from cannonballs and strong winds, as mentioned in the advice section.


===''Super Mario'' series===
===''Super Mario'' series===
Line 39: Line 42:
===''Donkey Kong Country 2: Diddy's Kong Quest''===
===''Donkey Kong Country 2: Diddy's Kong Quest''===
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', wind<ref>Shinoda, Paul, Kent Miller. ''Donkey Kong Country 2: Diddy's Kong Quest'' [[Nintendo]] Player's Guide. Page 92.</ref> appears and features prominently in two courses: [[Gusty Glade (Donkey Kong Country 2: Diddy's Kong Quest)|Gusty Glade]], where it is used to jump over long holes or hinder the player by blowing them into unwanted directions, and [[Windy Well (Donkey Kong Country 2: Diddy's Kong Quest)|Windy Well]], where the wind blows upward and lifts the Kongs to high platforms. Wind also appears in the [[Squawks the Parrot|Squawks]] and [[Squitter the Spider|Squitter]] portion of the level [[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]]. In this game, the wind is represented by leaves, much like in ''Super Mario Bros.: The Lost Levels''.
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', wind<ref>Shinoda, Paul, Kent Miller. ''Donkey Kong Country 2: Diddy's Kong Quest'' [[Nintendo]] Player's Guide. Page 92.</ref> appears and features prominently in two courses: [[Gusty Glade (Donkey Kong Country 2: Diddy's Kong Quest)|Gusty Glade]], where it is used to jump over long holes or hinder the player by blowing them into unwanted directions, and [[Windy Well (Donkey Kong Country 2: Diddy's Kong Quest)|Windy Well]], where the wind blows upward and lifts the Kongs to high platforms. Wind also appears in the [[Squawks the Parrot|Squawks]] and [[Squitter the Spider|Squitter]] portion of the level [[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]]. In this game, the wind is represented by leaves, much like in ''Super Mario Bros.: The Lost Levels''.
===''Mario Party'' series===
In the [[minigame]]s [[Tightrope Treachery]] in ''[[Mario Party]]'' and [[Rainbow Run (minigame)|Rainbow Run]] in ''[[Mario Party 2]]'', the player can lose balance from strong winds.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Line 52: Line 52:
In ''Super Smash Bros. Ultimate'', certain [[Spirit (Super Smash Bros. Ultimate)|spirit]] battles (e.g. [[Raccoon Mario|Fox Luigi]]) have wind blowing either periodically or constantly. Some spirits can make a fighter partly or completely immune to wind.
In ''Super Smash Bros. Ultimate'', certain [[Spirit (Super Smash Bros. Ultimate)|spirit]] battles (e.g. [[Raccoon Mario|Fox Luigi]]) have wind blowing either periodically or constantly. Some spirits can make a fighter partly or completely immune to wind.
{{br}}
{{br}}
===''Donkey Kong Jungle Beat'' / ''New Play Control! Donkey Kong Jungle Beat''===
===''Donkey Kong Jungle Beat'' / ''New Play Control! Donkey Kong Jungle Beat''===
In ''[[Donkey Kong Jungle Beat]]'' and its [[Wii]] [[New Play Control! Donkey Kong Jungle Beat|port]], wind is blown out by [[Wind Mouth]]s.
In ''[[Donkey Kong Jungle Beat]]'' and its [[Wii]] [[New Play Control! Donkey Kong Jungle Beat|port]], wind is blown out by [[Wind Mouth]]s.

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)