Luiginary Hammer: Difference between revisions

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[[File:M&LDT - Dream BrosMove 3 Hammer.jpg|thumb|A successful attack with the '''Luiginary Hammer'''.]]
[[File:M&LDT - Dream BrosMove 3 Hammer.jpg|thumb|A successful attack with the '''Luiginary Hammer'''.]]
'''Luiginary Hammer''' is a [[Dream World]] [[Luiginary Attack]] appearing in ''[[Mario & Luigi: Dream Team]]''.
'''Luiginary Hammer''' is a [[Dream World]] [[Mario & Luigi: Dream Team#Luiginary Attacks (Dream World)|Luiginary Attack]] appearing in ''[[Mario & Luigi: Dream Team]]''.


When the attack begins, [[Mario]] will back up, spawn [[Luiginoid]]s, and hold his hammer upright. The player has to keep pressing the {{button|3ds|B}} button to make the Luiginoids [[jump]] on the hammer while the player moves the {{button|3ds|Stick}} to the left and right to keep Mario's balance. After done forming the Luiginoids, a crosshair will appear to show which [[Enemies|enemy]] is the target. When the attack is done, a wave will damage any surrounding enemies. The bigger the hammer, the bigger the wave.
When the attack begins, [[Mario]] will back up, spawn [[Luiginoid]]s, and hold his hammer upright. The player has to keep pressing the {{button|3ds|B}} button to make the Luiginoids [[jump]] on the hammer while the player moves the {{button|3ds|Stick}} to the left and right to keep Mario's balance. After done forming the Luiginoids, a crosshair will appear to show which [[Enemies|enemy]] is the target. When the attack is done, a wave will damage any surrounding enemies. The bigger the hammer, the bigger the wave.

Revision as of 23:50, September 11, 2013

File:M&LDT - Dream BrosMove 3 Hammer.jpg
A successful attack with the Luiginary Hammer.

Luiginary Hammer is a Dream World Luiginary Attack appearing in Mario & Luigi: Dream Team.

When the attack begins, Mario will back up, spawn Luiginoids, and hold his hammer upright. The player has to keep pressing the B Button button to make the Luiginoids jump on the hammer while the player moves the Circle Pad to the left and right to keep Mario's balance. After done forming the Luiginoids, a crosshair will appear to show which enemy is the target. When the attack is done, a wave will damage any surrounding enemies. The bigger the hammer, the bigger the wave.

When the attack is first started, two white guidelines are placed in front of and behind Mario on the ground. If the player keeps holding the Circle Pad in the same direction of a guideline, Mario will fall, and all the Luiginoids that were on the hammer will disappear. Also, if the player has 3/4 of the Luiginoids on the hammer, the forming hammer will begin to tilt, causing Mario to lose his balance. It is possible to resume the attack if the player makes Mario fall, and Mario will resume the attack. However, if there were 1/2 of the Luiginoids on the hammer before Mario fell, the other standing Luiginoids will continue, but the attack will be incomplete and result in a weak attack. If the player is successful in placing Luiginoids on the hammer, forming a hammer, it will result in an "Excellent" attack.

Description

Press the B Button repeatedly to form the Luiginoids into a giant hammer! It will tilt, so use left/right on the Circle Pad to help Mario keep it balanced. As Mario runs, aim with up/down on the Circle Pad and swing with the A Button. Template:BoxTop Template:ML:DT Template:RPG Attacks