List of Mario Party: Island Tour pre-release and unused content: Difference between revisions
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{{Italic title|List of ''Mario Party: Island Tour'' beta elements}} | {{Italic title|List of ''Mario Party: Island Tour'' beta elements}} | ||
[[File:MP3DSlogo.png|thumb|200px|The beta logo of the game, not featuring the subtitle.]] | |||
This is a list of beta elements in the game ''[[Mario Party: Island Tour]]''. | This is a list of beta elements in the game ''[[Mario Party: Island Tour]]''. | ||
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===Minigames=== | ===Minigames=== | ||
*[[Match Faker]] originally had six rounds and sixteen tiles to memorize. In the final version there are only three rounds and twelve tiles. | *[[Match Faker]] originally had six rounds and sixteen tiles to memorize. In the final version there are only three rounds and twelve tiles. | ||
==References== | ==References== |
Revision as of 18:37, December 14, 2013
This is a list of beta elements in the game Mario Party: Island Tour.
Beta elements
Stages
- On Perilous Palace Path there were no cows, and a Blue Toad can be seen next to the cannon.
- Whomp does not appear at the end of Perilous Palace Path.
- Multiple Banzai Bills could launch at once in Banzai Bill's Mad Mountain and when Banzai Bill passes by, the players run back to the start instead of flying back.[1]
- The design of the Comet Observatory on Rocket Road was also much simpler, lacking all Domes.
Items
- Originally, on Perilous Palace Path, characters used cards as items. However, in the final game, generic items are used instead.
Spaces
- The Piranha Plant Space had a different design, having an abstract picture of a Piranha Plant rather than an actual picture of a Piranha Plant.
- The green-coloured space that marks the midway point of Banzai Bill's Mad Mountain was black and had a design with a red Banzai Bill and a double-headed arrow underneath it.
Minigames
- Match Faker originally had six rounds and sixteen tiles to memorize. In the final version there are only three rounds and twelve tiles.