Big Sammer Guy: Difference between revisions

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A '''Big Sammer Guy''' is a [[Sammer Guy]] in ''[[Super Paper Mario]]'' that is very big. In early levels, they are immobile, but later they jump and roll. Big Sammer Guys are very strong, with an attack power that surpasses normal Sammer Guys. They also have much higher [[Heart Point|HP]], and sometimes Defense. They are usually fought on levels that are multiples of 10 (10, 20, 30, etc.), but in some later rounds are found also. This type can be intermixed with other types of Sammer Guys as well, such as being a knight, but always has a club.  The final Sammer Guy fought in [[Sammer's Endgame]] is a golden Big Sammer Guy named [[End Boss]], the most powerful Sammer Guy of all. Despite his name, he will not always have to be the final boss in the game, as [[Wracktail]] and [[Shadoo]] can be fought after him. Big Sammer Guys are usually blue in color.  
A '''Big Sammer Guy''' is a type of [[Sammer Guy]] in ''[[Super Paper Mario]]''. In early levels, they are immobile, but later they jump and roll. Big Sammer Guys have an attack power that surpasses normal Sammer Guys. They also have much higher [[Heart Point|HP]] and sometimes Defense. They are usually fought on levels that are multiples of 10 (10, 20, 30, etc.), but also found in some later rounds. This type can be intermixed with other types of Sammer Guys as well, such as being a knight, but always has a club.  The final Sammer Guy fought in [[Sammer's Endgame]] is a golden Big Sammer Guy named [[End Boss]], the most powerful Sammer Guy. Despite his name, he is not always the final boss in the game, as [[Wracktail]] and [[Shadoo]] can be fought after him.


==Names in other languages==
==Names in other languages==

Revision as of 15:46, August 10, 2014

Template:Spmenemybox A Big Sammer Guy is a type of Sammer Guy in Super Paper Mario. In early levels, they are immobile, but later they jump and roll. Big Sammer Guys have an attack power that surpasses normal Sammer Guys. They also have much higher HP and sometimes Defense. They are usually fought on levels that are multiples of 10 (10, 20, 30, etc.), but also found in some later rounds. This type can be intermixed with other types of Sammer Guys as well, such as being a knight, but always has a club. The final Sammer Guy fought in Sammer's Endgame is a golden Big Sammer Guy named End Boss, the most powerful Sammer Guy. Despite his name, he is not always the final boss in the game, as Wracktail and Shadoo can be fought after him.

Names in other languages

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