Mechakoopa Stomp: Difference between revisions

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{{SMRPG Moves|[[Bowser]]|Magic| |Crushes opponents for massive damage| |All enemies|No|[[Image:Bowser crush.gif]]}}
{{SMRPG Moves|[[Bowser]]|Magic| |Crushes opponents for massive damage| |All enemies|No|[[Image:Bowser crush.gif]]}}


'''Bowser Crush''' is the fourth and final special attack [[Bowser]] learns during the events of ''[[Super Mario RPG: Legend of the Seven Stars]]''.  When used in battle, Bowser summons a giant green [[Mecha-Koopa]] that stomps across the battlefield, damaging all enemies. The player can press {{button|snes|Y}} during the attack in order to increase damage dealt. Bowser learns this attack at [[Level Up|level 18]], and needs 16 [[Flower Point]]s to use it.
'''Bowser Crush''' is the fourth and final special attack [[Bowser]] learns during the events of ''[[Super Mario RPG: Legend of the Seven Stars]]''.  When used in battle, Bowser summons a giant green [[Mechakoopa]] that stomps across the battlefield, damaging all enemies. The player can press {{button|snes|Y}} during the attack in order to increase damage dealt. Bowser learns this attack at [[Level Up|level 18]], and needs 16 [[Flower Point]]s to use it.


The giant Mecha-Koopa used for the attack was developed by [[Koopa]] researchers for several months in a top-secret laboratory located deep within [[Bowser's Castle|Bowser's Keep]], for the purpose of stomping flowers and frightening butterflies.<ref>Miller, K. 1996. Super Mario RPG: Legend of the Seven Stars Nintendo Player's Guide, pg 13.</ref> The giant Mecha-Koopa was finished just as the [[Smithy Gang]] invaded Bowser's Keep and the [[Mushroom Kingdom]]. Bowser was initially disappointed that he couldn't use the Mecha-Koopa for its intended purpose but realized that he could use it to stomp enemies instead. Multiple Mecha-Koopas of this sort exist<ref>''"One of Bowser's giant Mecha Koopas will come stomping on all enemies.[...]" Super Mario RPG: Legend of the Seven Stars'' English manual, page 40.</ref>, and it is possible that a different one is summoned each time Bowser Crush is used.
The giant Mechakoopa used for the attack was developed by [[Koopa]] researchers for several months in a top-secret laboratory located deep within [[Bowser's Castle|Bowser's Keep]], for the purpose of stomping flowers and frightening butterflies.<ref>Miller, K. 1996. Super Mario RPG: Legend of the Seven Stars Nintendo Player's Guide, pg 13.</ref> The giant Mechakoopa was finished just as the [[Smithy Gang]] invaded Bowser's Keep and the [[Mushroom Kingdom]]. Bowser was initially disappointed that he couldn't use the Mechakoopa for its intended purpose but realized that he could use it to stomp enemies instead. Multiple Mechakoopas of this sort exist<ref>''"One of Bowser's giant Mecha Koopas will come stomping on all enemies.[...]" Super Mario RPG: Legend of the Seven Stars'' English manual, page 40.</ref>, and it is possible that a different one is summoned each time Bowser Crush is used.


==Names in other languages==
==Names in other languages==
{{foreignname|
{{foreignname|
|Jap=メカクッパプレス<br>''Meka Kuppa Puresu''
|Jap=メカクッパプレス<br>''Meka Kuppa Puresu''
|JapM=Mecha-Koopa Press
|JapM=Mechakoopa Press
}}
}}
{{br}}
{{br}}

Revision as of 14:07, December 13, 2014

Template:SMRPG Moves

Bowser Crush is the fourth and final special attack Bowser learns during the events of Super Mario RPG: Legend of the Seven Stars. When used in battle, Bowser summons a giant green Mechakoopa that stomps across the battlefield, damaging all enemies. The player can press Y Button during the attack in order to increase damage dealt. Bowser learns this attack at level 18, and needs 16 Flower Points to use it.

The giant Mechakoopa used for the attack was developed by Koopa researchers for several months in a top-secret laboratory located deep within Bowser's Keep, for the purpose of stomping flowers and frightening butterflies.[1] The giant Mechakoopa was finished just as the Smithy Gang invaded Bowser's Keep and the Mushroom Kingdom. Bowser was initially disappointed that he couldn't use the Mechakoopa for its intended purpose but realized that he could use it to stomp enemies instead. Multiple Mechakoopas of this sort exist[2], and it is possible that a different one is summoned each time Bowser Crush is used.

Names in other languages

Template:Foreignname

References

  1. ^ Miller, K. 1996. Super Mario RPG: Legend of the Seven Stars Nintendo Player's Guide, pg 13.
  2. ^ "One of Bowser's giant Mecha Koopas will come stomping on all enemies.[...]" Super Mario RPG: Legend of the Seven Stars English manual, page 40.

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