Flopside Pit of 100 Trials: Difference between revisions

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The pit is designed to look like the LCD screen of an old [[Game & Watch]] System.
The pit is designed to look like the LCD screen of an old [[Game & Watch]] System.


===The Rooms and Enemies of the Pit===
==The Rooms and Enemies of the Pit==
====Room 1-9====
===Room 1-9===
*[[Dark Goomba]] (Rooms 1, 2, 3 and 8)
*[[Dark Goomba]] (Rooms 1, 2, 3 and 8)
*[[Dark Koopa (Super Paper Mario)|Dark Koopa]] (Rooms 2, 5 and 9)
*[[Dark Koopa (Super Paper Mario)|Dark Koopa]] (Rooms 2, 5 and 9)
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*[[Dark Spike Top]] (Room 9)
*[[Dark Spike Top]] (Room 9)


====Room 11-19====
===Room 11-19===
*[[Dark Fuzzy]] (Rooms 11 and 18)
*[[Dark Fuzzy]] (Rooms 11 and 18)
*[[Dark Squiglet]] (Room 11)
*[[Dark Squiglet]] (Room 11)
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*[[Dark Spiked Goomba]] (Room 18)
*[[Dark Spiked Goomba]] (Room 18)


====Room 21-29====
===Room 21-29===
*[[Dark Pokey]] (Rooms 21 and 24)
*[[Dark Pokey]] (Rooms 21 and 24)
*[[Dark Reversya Cursya]] (Room 21)
*[[Dark Reversya Cursya]] (Room 21)
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*[[Dark Goomba]] (Room 29)
*[[Dark Goomba]] (Room 29)


====Room 31-39====
===Room 31-39===
*[[Dark Shlurp]] (Room 31)
*[[Dark Shlurp]] (Room 31)
*[[Dark Ruff Puff]] (Room 31)
*[[Dark Ruff Puff]] (Room 31)
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*[[Dark Megabite]] (Room 39)
*[[Dark Megabite]] (Room 39)


====Room 41-49====
===Room 41-49===
*[[Dark Striker]] (Rooms 41 and 49)
*[[Dark Striker]] (Rooms 41 and 49)
*[[Dark Shlurp]] (Rooms 42 and 45)
*[[Dark Shlurp]] (Rooms 42 and 45)
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*[[Dark Squiglet]] (Room 49)
*[[Dark Squiglet]] (Room 49)


====Room 51-59====
===Room 51-59===
*[[Dark Muth]] (Room 51)
*[[Dark Muth]] (Room 51)
*[[Dark Chomp]] (Room 52)
*[[Dark Chomp]] (Room 52)
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*[[Dark Magikoopa]] (Room 59)
*[[Dark Magikoopa]] (Room 59)


====Room 61-69====
===Room 61-69===
*[[Dark Magikoopa]] (Rooms 61, 62 and 63)
*[[Dark Magikoopa]] (Rooms 61, 62 and 63)
*[[Dark Chomp]] (Rooms 61 and 65)
*[[Dark Chomp]] (Rooms 61 and 65)
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*[[Dark Cherbil]] (Room 69)
*[[Dark Cherbil]] (Room 69)


====Room 71-79====
===Room 71-79===
*[[Dark Jawbus]] (Room 71)
*[[Dark Jawbus]] (Room 71)
*[[Dark Koopa]] (Room 72)
*[[Dark Koopa]] (Room 72)
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*[[Dark Spiky Skellobit]] (Room 79)
*[[Dark Spiky Skellobit]] (Room 79)


====Room 81-89====
===Room 81-89===
*[[Dark Spiky Skellobit]] (Rooms 81 and 83)
*[[Dark Spiky Skellobit]] (Rooms 81 and 83)
*[[Dark Cursya]] (Room 81)
*[[Dark Cursya]] (Room 81)
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*[[Dark Tileoid]] (Room 89)
*[[Dark Tileoid]] (Room 89)


====Room 91-99====
===Room 91-99===
*[[Dark Cursya]] (Room 91)
*[[Dark Cursya]] (Room 91)
*[[Dark Tech Cursya]] (Room 91)
*[[Dark Tech Cursya]] (Room 91)
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*[[Dark Koopatrol (Super Paper Mario)|Dark Koopatrol]] (Room 99)
*[[Dark Koopatrol (Super Paper Mario)|Dark Koopatrol]] (Room 99)


====Room 100====
===Room 100===
*[[Shadoo]] (Appears the second time [[Mario]]'s group makes it to Level 100. On the first visit, it does not reveal itself, and requests for the party to make a return trip before they can be fought.)
*[[Shadoo]] (Appears the second time [[Mario]]'s group makes it to Level 100. On the first visit, it does not reveal itself, and requests for the party to make a return trip before they can be fought.)



Revision as of 19:57, September 16, 2015

File:SPM FlopsidePitof100Trials.jpg
Flopside Pit of 100 Trials.

The Flopside Pit of 100 Trials is a 100-room labyrinth in Super Paper Mario just like in Paper Mario: The Thousand-Year Door. However, in this game there are two pits - one in Flopside and one in Flipside called the Flipside Pit of 100 Trials. Both were created to test the forces that guard the Pure Hearts. The Flopside version was used to study the powers of darkness. Accessing the Flopside Pit is done in a manner similar to its Flipside counterpart, except the switch that opens the entrance does not appear until the Flipside Pit is cleared.

In the Pit a random enemy in each room holds a key to a locked door that proceeds to the next room. Just like in the Flipside version, the player only has 5 minutes to defeat the enemy that has the key and running out of time will result in an instant Game Over. The enemies in the Flopside Pit are far more dangerous than their Flipside counterparts, as they are all powerful, Dark silhouette versions. In every tenth room, a valuable item awaits. Shadoo is the boss of the pit; however, the first time Mario's group makes it to the 100th room, they will be sent back to the entrance and will have to make their way through the pit a second time in order to fight Shadoo.

Both pits have artwork on the walls depicting a Pure Heart and where it is found, which changes every 25 rooms. In the Flopside pit, the wallpaper of Rooms 1-25 depicts Squirps standing alongside the statue of Squirpina in the Whoa Zone, along with the corresponding light blue Pure Heart. Rooms 26-50 have a dark blue Pure Heart paired with King Croacus I and Floro Sapiens (a reference to Mario's sixth Pure Heart). Rooms 51-75 show King Sammer standing in a stylized version of his kingdom with the seventh (purple) Pure Heart, and rooms 76-99 have Grambi, Queen Jaydes and the white Pure Heart representing Luvbi. Room 100 has a completely blank background, which may reference the World of Nothing or Castle Bleck.

The pit is designed to look like the LCD screen of an old Game & Watch System.

The Rooms and Enemies of the Pit

Room 1-9

Room 11-19

Room 21-29

Room 31-39

Room 41-49

Room 51-59

Room 61-69

Room 71-79

Room 81-89

Room 91-99

Room 100

  • Shadoo (Appears the second time Mario's group makes it to Level 100. On the first visit, it does not reveal itself, and requests for the party to make a return trip before they can be fought.)

Prizes in the Pit of 100 Trials

Names in Other Languages

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Trivia

  • Floor 99 looks almost identical to the Mario Bros. arcade game.

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