Stop Time for Red Coins: Difference between revisions

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(Redirected page to Tick Tock Clock)
 
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#redirect [[Tick Tock Clock]]
{{Missionbox
|title=Stop Time for Red Coins
|image=[[File:Stop_Time_For_Red_Coins.PNG|200px]]
|level=[[Tick Tock Clock]]
|star=6
|game=''[[Super Mario 64]]'' / ''[[Super Mario 64 DS]]''
|boss=
|before=[[Timed Jumps on Moving Bars|<<]]
|after=[[Tick Tock Silver Stars|>>]]<sup>DS</sup>
}}
'''Stop Time for Red Coins''' is the sixth mission of [[Tick Tock Clock]] in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. As the name of the mission implies, the clockworks need to be stopped in order to complete it.
 
==Layout==
Near the player's starting position are several green platforms scaling up the wall. If the clockworks are moving, these platforms would be spinning, making it difficult to collect the [[Red Coin]]s between the platforms. Once all the Red Coins are collected, the [[Power Star]] will appear over the [[Star Marker]]. In the original game, the Power Star is placed much higher than usual so it is in line with a platform. In the DS version, some of the platforms are placed differently and the Power Star is placed normally.
 
==Names in Other Languages==
{{Foreignname
|Jap=00ふんの あかコイン
|JapR=00-fun no Aka Koin
|JapM=Red Coins of 00 minutes
|Fra=L'heure pile pour les pièces
|FraM=The time for the coins
|Spa=Para el tiempo de Monedas Rojas
|SpaM=Stop the Red Coin's time
|Kor=00분의레드코인
|KorR=00 bun ui redeu koin
|KorM=Red Coins of 00 minutes
|Chi=正点的红色硬币<ref>From the {{MediaLink|SM64DS course list in Chinese.png|score sheet}} and the star menu of ''Super Mario 64 DS'' as localized by [[iQue]].</ref>
|ChiR=Zhèngdiǎn de Hóngsè Yìngbì
|ChiM=Red Coins right on hours
}}
 
==References==
<references />
 
{{BoxTop}}
{{SM64 Levels}}
[[Category:Super Mario 64 Missions]]

Revision as of 15:34, February 6, 2017

Template:Missionbox Stop Time for Red Coins is the sixth mission of Tick Tock Clock in Super Mario 64 and Super Mario 64 DS. As the name of the mission implies, the clockworks need to be stopped in order to complete it.

Layout

Near the player's starting position are several green platforms scaling up the wall. If the clockworks are moving, these platforms would be spinning, making it difficult to collect the Red Coins between the platforms. Once all the Red Coins are collected, the Power Star will appear over the Star Marker. In the original game, the Power Star is placed much higher than usual so it is in line with a platform. In the DS version, some of the platforms are placed differently and the Power Star is placed normally.

Names in Other Languages

Template:Foreignname

References


Template:BoxTop Template:SM64 Levels