Crash Kong: Difference between revisions

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{{MVDK:MOTM}}
{{MVDK:MOTM}}
[[Category:Enemies]]
[[Category:Kongs]]
[[Category:Species]]
[[Category:Donkey Kong Species]]
[[Category:Robots]]
[[Category:Minis]]
[[Category:Minis]]
[[Category:Toys]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis Enemies]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis]]
[[Category:Mini Mario & Friends: amiibo Challenge]]
[[Category:Mini Mario & Friends: amiibo Challenge]]

Revision as of 20:22, August 14, 2017

It has been requested that this article be rewritten and expanded to include more information.

Template:Species-infobox Crash Kongs[1][2] are tiny enemy toys in Mario vs. Donkey Kong 2: March of the Minis that carry cymbals. When this Kong sees a Mini Mario, the Crash Kong will try to ram the Mini Mario into a wall to crush them.

Crash Kongs walk around, back and forth, on a surface, at a same pace, stopping at an edge each time. If it sees a Mini Mario, it will run faster after an exclamation point flashes over their heads. Mini Marios can actually jump upon a Crash Kong - this becomes a stepping stone that helps get into pipes and sometimes provides them with a way across a section of spikes.

References

  1. ^ Get Ready For Mini Mario-Mayhem Throughout The World! press release
  2. ^ "Look out for hordes of mini-minions, like Capture Kongs, Crash Kongs, and Mummy Guys!" - Mario vs. Donkey Kong 2: March of the Minis box back

Template:MVDK:MOTM