Stronghold Showdown: Difference between revisions
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[[File:StrongholdShowdown-DKL2.png|thumb|left|Stronghold Showdown in ''Donkey Kong Land 2'']] | [[File:StrongholdShowdown-DKL2.png|thumb|left|Stronghold Showdown in ''Donkey Kong Land 2'']] | ||
'''Stronghold Showdown''' is the simple last level of [[K. Rool's Keep]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is a straight path with no enemies, though the first visit gives the [[Kong]]s a free [[Kremkoin]], alongside the typical hidden pair of [[Banana Coin]]s in each boss level. The first visit briefly shows [[Donkey Kong]], tied up in rope in the middle of the room, before he is taken to [[King K. Rool]]'s helicopter, to [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]]'s shock. The duo then chases him to [[the Flying Krock]], the last world of the game. In the original ''Donkey Kong Country 2'' and ''Donkey Kong Land 2'', this level can be used as a free trip out of the world without paying [[Funky's Flights II]] to get out. | '''Stronghold Showdown''' is the simple last level of [[K. Rool's Keep]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is a straight path with no enemies, though the first visit gives the [[Kong]]s a free [[Kremkoin]], alongside the typical hidden pair of [[Banana Coin]]s in each boss level. The first visit briefly shows [[Donkey Kong]], tied up in rope in the middle of the room, before he is taken to [[King K. Rool]]'s [[The Flying Krock|helicopter]], to [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]]'s shock. The duo then chases him to [[the Flying Krock]], the last world of the game. In the original ''Donkey Kong Country 2'' and ''Donkey Kong Land 2'', this level can be used as a free trip out of the world without paying [[Funky's Flights II]] to get out. | ||
In the [[Game Boy Advance]] remake of ''Donkey Kong Country 2'', the level is different. Instead, the level now takes place on the castle roof, where the new boss [[Kerozene]] must be fought to earn the originally-free Kremkoin. | In the [[Game Boy Advance]] remake of ''Donkey Kong Country 2'', the level is different. Instead, the level now takes place on the castle roof, where the new boss [[Kerozene]] must be fought to earn the originally-free Kremkoin. |
Revision as of 07:41, September 29, 2017
It has been suggested that this page be split into the following: Stronghold Showdown (Donkey Kong Country 2: Diddy's Kong Quest), Stronghold Showdown (Donkey Kong Land 2). (discuss) |
Stronghold Showdown is the simple last level of K. Rool's Keep in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. It is a straight path with no enemies, though the first visit gives the Kongs a free Kremkoin, alongside the typical hidden pair of Banana Coins in each boss level. The first visit briefly shows Donkey Kong, tied up in rope in the middle of the room, before he is taken to King K. Rool's helicopter, to Diddy and Dixie's shock. The duo then chases him to the Flying Krock, the last world of the game. In the original Donkey Kong Country 2 and Donkey Kong Land 2, this level can be used as a free trip out of the world without paying Funky's Flights II to get out.
In the Game Boy Advance remake of Donkey Kong Country 2, the level is different. Instead, the level now takes place on the castle roof, where the new boss Kerozene must be fought to earn the originally-free Kremkoin.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 再会!ドンキーコング[?] Saikai! Donkī Kongu |
Reunion! Donkey Kong |