Chocolate Island 5: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (→‎Names in other languages: added French and German)
(→‎Overview: Fixing very poor writing, and removing unnecessary information)
Line 11: Line 11:


==Overview==
==Overview==
[[Mario]] or [[Luigi]] will start the level on a ledge above the plain below. The player should notice an abundance of [[Spiny|Spinies]] trapped in Used Blocks (thirteen in total). Also present is a trapped pipe, a [[Question Block|? Block]], and a [[P-Switch]]. Be wary of the P-Switch, it will turn all Used Blocks into coins, thus plummeting Mario or Luigi into the pit below where it lies. A second gray P-Switch resides high above the ground, and is only obtainable via flying with a [[Cape Feather]]. This P-Switch will turn all enemies into silver coins which can be collected (eight for a [[Extra Life|1-Up]], nine for a 2-Up, and for every additional coin, a 3-Up). If attempting these lives, remember to hit the original P-Switch to release the Spinies first. The ? Block contains a Yoshi (or 1-Up), and the bottom-right Turning Block contains a [[Power-Up]] (either a [[Super Mushroom]] or [[Fire Flower]]).
[[Mario]] or [[Luigi]] will start the level on a ledge above the plain below. The player should notice an abundance of [[Spiny|Spinies]] trapped in Used Blocks (thirteen in total). Also present is a trapped pipe, a [[? Block]], and a [[P Switch]]. The P Switch turns all Used Blocks into coins, thus plummeting Mario or Luigi into the pit below where it lies. A second gray P-Switch resides high above the ground, and is only obtainable via flying with a [[Cape Feather]]. This P Switch turns all enemies into silver coins which can be collected (eight for a [[Extra life|1-Up]], nine for a 2-Up, and for every additional coin, a 3-Up). The ? Block contains a Yoshi (or 1-Up), and the bottom-right [[Rotating Block]] contains a power-up (either a [[Super Mushroom]] or [[Fire Flower]]).


The yellow [[Warp Pipe|pipe]] leads to a bonus 1-Up game. Continuing on the surface, the player should notice the first Dragon Coin, which can be snagged if the P-Switch was used, along with a block containing all the game's power-ups cycling. Said block can be eaten if the player is riding Yoshi, timing it to reach a desirable power-up is advised. Shortly afterward, a block containing a Super Mushroom will appear if the player has completed the [[Yellow Switch Palace]]. As this first portion of the level ends, one will see a water portion with [[Paragoomba]]s and [[Parabomb|Para-bomb]]s descending from the heavens. Dragon Coin number two is easily spotted slightly above the water surface. These parachuting enemies may pose a problem if the [[Star]] was not grabbed when available. The [[Green Shell]] signifies the next portion of this section, although it may seem pointless, think again. If the player is riding a [[Blue Yoshi]] (obtained in [[Star World]]), then swallowing this green shell will allow flight instantly. Work the way higher to notice a platform containing many more shells, of all colors. Remember that different shells do different things when swallowed by Yoshi.
The yellow [[Warp Pipe|pipe]] leads to a bonus 1-Up game. Continuing on the surface, the player should notice the first Dragon Coin, which can be obtained if the P-Switch was used, along with a [[Roulette Block]]. The item in the Roulette Block can be eaten using a Yoshi. Shortly afterward, a block containing a Super Mushroom appears if the player has completed the [[Yellow Switch Palace]]. As this first portion of the level ends, the player encounters a water portion with [[Para-Goomba (Super Mario World)|Para-Goombas]] and [[Parabomb|Para-bomb]]s. The second Dragon Coin is then found slightly above the water surface. The [[Green Shell]] signifies the next portion of this section. If the player is riding a [[Blue Yoshi]] (obtained in [[Star World]]), then swallowing this green shell allows flight instantly. The player must make their way higher, where a platform containing more shells of different colors is found.


The yellow pipe up ahead is where the player will find themselves if they accessed the 1-Up bonus game, conveniently located right in front of the [[Midway Gate]]. Head down this pipe for a bonus area involving [[Cheep-Cheep]]s and Super Mushrooms floating in bubbles. The Cheep Cheeps can be killed instantly when on land, but try to avoid encountering them in the water. One will find Dragon Coins three & four in this area. Back on the high ground, a series of moving green pipes provide access to the fifth (but not final) Dragon Coin. When traversing the vertical/horizontal blocks portion, make sure to watch that pit of death below! A [[Chargin' Chuck]] guards the ''sixth'' (and final) Dragon Coin on yet another yellow pipe. When Mario or Luigi has solid ground under them again, they will see a trio of Chargin' Chucks guarding the [[Giant Gate]].
If the player has accessed the 1-Up bonus game, they can find a yellow pipe located in front of the [[Midway Gate]]. The player must down this pipe for a bonus area involving [[Cheep Cheep]]s and Super Mushrooms floating in bubbles. The third and fourth Dragon Coins are found in this area. In the main area, a series of moving green pipes provide access to the fifth Dragon Coin. [[Stretch Block]]s above a [[Pit (obstacle)|pit]] are then found. A [[Chargin' Chuck]] is the found next to the sixth Dragon Coin on a yellow pipe. Mario or Luigi then reach an area with solid ground under them again and three Chargin' Chucks. The [[Giant Gate]] is then found.


==Enemies==
==Enemies==

Revision as of 23:19, November 24, 2017

Template:Level Chocolate Island 5 is a level from the game Super Mario World. It is located in World 6, Chocolate Island. This level has Spinies and many other things such as Coins and ? Blocks trapped inside of Rotating Blocks and Used Blocks, which are not seen in any other levels from the game. An interesting glitch can be found in this level where the player can ride an invisible and invincible Yoshi. This is a unique stage which contains six Dragon Coins as opposed to the usual five.

Overview

Mario or Luigi will start the level on a ledge above the plain below. The player should notice an abundance of Spinies trapped in Used Blocks (thirteen in total). Also present is a trapped pipe, a ? Block, and a P Switch. The P Switch turns all Used Blocks into coins, thus plummeting Mario or Luigi into the pit below where it lies. A second gray P-Switch resides high above the ground, and is only obtainable via flying with a Cape Feather. This P Switch turns all enemies into silver coins which can be collected (eight for a 1-Up, nine for a 2-Up, and for every additional coin, a 3-Up). The ? Block contains a Yoshi (or 1-Up), and the bottom-right Rotating Block contains a power-up (either a Super Mushroom or Fire Flower).

The yellow pipe leads to a bonus 1-Up game. Continuing on the surface, the player should notice the first Dragon Coin, which can be obtained if the P-Switch was used, along with a Roulette Block. The item in the Roulette Block can be eaten using a Yoshi. Shortly afterward, a block containing a Super Mushroom appears if the player has completed the Yellow Switch Palace. As this first portion of the level ends, the player encounters a water portion with Para-Goombas and Para-bombs. The second Dragon Coin is then found slightly above the water surface. The Green Shell signifies the next portion of this section. If the player is riding a Blue Yoshi (obtained in Star World), then swallowing this green shell allows flight instantly. The player must make their way higher, where a platform containing more shells of different colors is found.

If the player has accessed the 1-Up bonus game, they can find a yellow pipe located in front of the Midway Gate. The player must down this pipe for a bonus area involving Cheep Cheeps and Super Mushrooms floating in bubbles. The third and fourth Dragon Coins are found in this area. In the main area, a series of moving green pipes provide access to the fifth Dragon Coin. Stretch Blocks above a pit are then found. A Chargin' Chuck is the found next to the sixth Dragon Coin on a yellow pipe. Mario or Luigi then reach an area with solid ground under them again and three Chargin' Chucks. The Giant Gate is then found.

Enemies

Names in other languages

Language Name Meaning
Japanese Template:Nowrap
Chokorē Tō Kōsu 5
A portmanteau between 「チョコレート」 chokorēto (chocolate) and 「島」 -tō (Island, as used in names); "Chocolat Island Course 5".

French île Chocolat 5
Chocolate Island 5
German Schoko-Insel 5
Choco Island 5
Spanish Isla de Chocolate 5
Chocolate Island 5

Template:SMW Levels