Walkies: Difference between revisions
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[[File:WalkiesWWDIY.png| | {{minigame-infobox | ||
|image=[[File:WalkiesWWDIY.png|256px]] | |||
|appeared_in=''[[WarioWare: D.I.Y.]]'' | |||
|type=DLC | |||
|info=''"Stand tall and make big eat small"'' | |||
|controls={{button|ds|Stylus}} – Tap walkies | |||
}} | |||
'''Walkies''' is a downloadable [[microgame]] in ''[[WarioWare: D.I.Y.]]'' and ''[[WarioWare: D.I.Y. Showcase]]''. It was released in America on June 28, 2010. It is one of the six microgames and the second microgame made by Nintendo of America's Treehouse. | '''Walkies''' is a downloadable [[microgame]] in ''[[WarioWare: D.I.Y.]]'' and ''[[WarioWare: D.I.Y. Showcase]]''. It was released in America on June 28, 2010. It is one of the six microgames and the second microgame made by Nintendo of America's Treehouse. | ||
==Gameplay== | ==Gameplay== | ||
The game starts off with 4 walkies (The Biggest (objective object - Top), Big (1st to be eaten - 2nd to the Top), Normal (2nd to be eaten - 2nd to the Bottom), and Smallest (Last to be eaten - Bottom). The objective of the game is to tap the Biggest Walkie to eat all the other walkies. If the player doesn't get all the walkies eaten in time, the game automatically ends in a loss. | The game starts off with 4 walkies (The Biggest (objective object - Top), Big (1st to be eaten - 2nd to the Top), Normal (2nd to be eaten - 2nd to the Bottom), and Smallest (Last to be eaten - Bottom). The objective of the game is to tap the Biggest Walkie to eat all the other walkies. If the player doesn't get all the walkies eaten in time, the game automatically ends in a loss. | ||
{{WWDIY Microgames}} | {{WWDIY Microgames}} |
Revision as of 20:27, December 26, 2017
Template:Minigame-infobox Walkies is a downloadable microgame in WarioWare: D.I.Y. and WarioWare: D.I.Y. Showcase. It was released in America on June 28, 2010. It is one of the six microgames and the second microgame made by Nintendo of America's Treehouse.
Gameplay
The game starts off with 4 walkies (The Biggest (objective object - Top), Big (1st to be eaten - 2nd to the Top), Normal (2nd to be eaten - 2nd to the Bottom), and Smallest (Last to be eaten - Bottom). The objective of the game is to tap the Biggest Walkie to eat all the other walkies. If the player doesn't get all the walkies eaten in time, the game automatically ends in a loss.