Castle Bleck Foyer: Difference between revisions

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{{level
The hallway is ruled by Zoing-oings, a Cursya, Blastboxers and Red Is
|title=Castle Bleck Foyer
|image=[[File:Peach vs Mimi.PNG|250px]]
|code=8-2
|game=''[[Super Paper Mario]]
|boss=[[Francis]] (optional) <br> [[Mimi]]
|before=[[Castle Bleck Entry|<<]]
|after=[[Castle Bleck Interior|>>]]
}}
The '''Castle Bleck Foyer''' is the foyer of [[Castle Bleck]] in ''[[Super Paper Mario]]''. It comes after the [[Castle Bleck Entry]] and serves as the setting of Chapter 8-2 and [[Luigi]]'s chapter interlude escape attempt, during which he is playable.


==Chapter 8-2: The Crash==
Enemies in the hallway
'''Storyline text'''
<blockquote>''An endless labyrinth of mind-boggling turns and deadly enemies...''


''This final journey was more dangerous and trying than our heroes had seen before.''
Zoing-oings
Cursya
Blastboxers
Red Is


''Mario and friends kept on without Bowser, who was lost in a duel''
The door on the right has Spiky Parabuzzies


''There was no time to stop and search for Bowser, or even grieve...''
Enemies in the door on the right


''Our heroes knew they had to rush toward the final encounter with Count Bleck.''</blockquote>
Spiky Parabuzzies


At the start of the level, the heroes comment on the frequent tremors running through the castle and wonder why [[Count Bleck]]'s plan involves destroying himself in the process. The first stretch of the level is a hallway filled with [[Zoing-Oing|Zoing-Oings]], a [[Cursya]], [[Blastboxer|Blastboxers]] and [[Red I|Red Is]].
The left door has a lot of Firebars and Magiblots
Enemies at the left door


[[File:Merlon Impostor.PNG|thumb|200px|left|"Merlon" telling [[Mario]] to hit the [[Switch Block]]]]
Firebars
In the next room, the heroes find [[Merlon]], who says that the [[Light Prognosticus]] says to hit the "totally unsuspicious block" next to him. They have no other option, as the door in the room is locked. However, it opens a trapdoor underneath them and they fall into a trap, while Merlon reveals himself to be [[Mimi]]. In the trap, Mario, Luigi and Peach must use Boomer to blow up part of the wall so Mario [[Flip]] and go through the hole into another room. The room has a [[Warp Pipe|pipe]] leading up, five slots on the ceiling, with the pipe connected to one, and a door on either side of the room. The door on the right has spikes and [[Spiky Parabuzzy|Spiky Parabuzzies]] that can be traversed with [[Carrie]]. On the other side of the spikes is a red [[Switch Block]]. The left door is filled with [[Firebar|Firebars]] and [[Magiblot|Magiblots]], which another red switch at the end. These switches move the pipe to the left or right. They must position the pipe to the slot on the far left, as all the other slots lead to the same empty room. The slot on the left, however, leads to a room above the one with the trapdoor. The room has three [[Chest|chests]], two containing items and one containing a [[Castle Bleck Key]]. They can fall back into the room with the locked door and continue on.
Magiblots


The next room is a staircase with [[Gloomba|Gloombas]], [[Hammer Bro.|Hammer Bros.]], red [[Koopa Troopa|Koopa Troopas]] and [[Fire Bro.|Fire Bros.]]. Midway up the stairs, there is a door, leading to an area with a few different Cursyas. Mario can flip to find a hidden path leading to an [[Ultra Shroom Shake]]. Through the door at the top is another one of Mimi's traps. It is a large room with [[Mushroom|Mushrooms]] hanging from the ceiling. Collecting one does restore [[Heart Point|HP]], but opens a trapdoor. Each trapdoor leads to a room with enemies. One has different types of [[Cherbil|Cherbils]], one has [[Shlorp|Shlorps]] and one has a [[Chromeba]]. When the player falls into a trapdoor, the enemies in the room must be defeated to make a pipe appear, leading back up. One of these enemies has the key to a door in the room.
The next room in the staircase are Koopa Troopas, Gloombas, Hammer Bros and Fire Bros
[[File:Merlee Impostor.PNG|thumb|200px|left|"Merlee" questions Mario]]
[[File:Mimi Falls.PNG|thumb|200px|Peach tries to save Mimi.]]
Through that door, the heroes find [[Merlee]]. She asks them what their three greatest fears are. Each question has three options, a weak enemy, a strong enemy, and an item. After she is done asking, she tells them to enter the door on the right. The next three rooms have what the player told Merlee they feared. The last room will have multiple objects, unless [[Francis]] was chosen. After getting through the rooms, they find a furious Merlee waiting. She reveals herself to be Mimi.


Mimi and [[Princess Peach|Peach]] get into fight. Mimi makes fun of the fact that Peach always has to be rescued by Mario and [[Luigi]]. Peach then orders that the Mario Bros. stay back while she fights Mimi alone. Mimi then shifts into her true form and attacks. Peach wins, but then they all feel another tremor and hurry into the next room. Peach stays back and tries to convince Mimi to find somewhere safe, but a powerful tremor causes the floor to fall out under Mimi. Peach leaps forward to save her, but an aftershock causes them both to fall. In the next room, Mario and Luigi hear the princess scream and want to go back to get her, but the door won't budge and [[Tippi]] says they must press on. The Bros. continue on to the [[Castle Bleck Interior]].
Enemies


==Names in other languages==
Koopa Troopas
{{foreign names
Gloombas
|Jap=げきとつ!
Hammer Bros
|JapR=Gekitotsu!
Fire Bros
|JapM=Clash!
}}


{{SPM}}
The first one has all types of Cherbils, the other one has Shlorps and the other on a Chroemba
[[Category:Buildings]]
 
[[Category:Castles]]
Enemies
[[Category:Super Paper Mario Levels]]
 
[[Category:Super Paper Mario Places]]
Cherbils
Shlorps
Chroemba
 
 
Bosses
 
Francis
Mimi

Revision as of 10:46, March 2, 2018

The hallway is ruled by Zoing-oings, a Cursya, Blastboxers and Red Is

Enemies in the hallway

Zoing-oings Cursya Blastboxers Red Is

The door on the right has Spiky Parabuzzies

Enemies in the door on the right

Spiky Parabuzzies

The left door has a lot of Firebars and Magiblots Enemies at the left door

Firebars Magiblots

The next room in the staircase are Koopa Troopas, Gloombas, Hammer Bros and Fire Bros

Enemies

Koopa Troopas Gloombas Hammer Bros Fire Bros

The first one has all types of Cherbils, the other one has Shlorps and the other on a Chroemba

Enemies

Cherbils Shlorps Chroemba


Bosses

Francis Mimi