1-UP Studio: Difference between revisions

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(Look like we were missing this, thankfully the team made a guide recently...)
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|founded=June 2000
|founded=June 2000
|firstgame=''[[Super Mario 3D Land]]''
|firstgame=''[[Super Mario 3D Land]]''
|lastgame=''[[Captain Toad: Treasure Tracker]]''
|lastgame=''[[Super Mario Odyssey]]''
|president=Gen Kadoi
|president=Gen Kadoi
}}
}}
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'''1-UP Studio''' (formerly known as '''Brownie Brown''') is a Japanese video game developer and wholly owned subsidiary of [[Nintendo]]<ref>[http://1-up-studio.jp/company/history.html Corporate history page on 1-UP Studio's official website]</ref> based in Tokyo, which was founded by a majority of ex-[[Square Enix]] staff that left the company due to creative differences. The company has primarily developed JRPGs for handheld systems.  
'''1-UP Studio''' (formerly known as '''Brownie Brown''') is a Japanese video game developer and wholly owned subsidiary of [[Nintendo]]<ref>[http://1-up-studio.jp/company/history.html Corporate history page on 1-UP Studio's official website]</ref> based in Tokyo, which was founded by a majority of ex-[[Square Enix]] staff that left the company due to creative differences. The company has primarily developed JRPGs for handheld systems.  


Part of ''[[Super Mario 3D Land]]''{{'}}s development was outsourced to 1-UP Studio as to have the game released in time for the 2011 Holiday season. Director [[Koichi Hayashida]] closely supervised the team to ensure they would understand Nintendo's game design philosophy and work in harmony with the main development team<ref name="Wired">''[http://www.wired.com/gamelife/2012/03/super-mario-quake/ How Super Mario Survived the Quake]'' (accessed April 02 2012)</ref>.  The team was contracted again for ''[[Super Mario 3D World]]''<ref name="Edge">[http://www.edge-online.com/features/the-making-of-super-mario-3d-world-how-nintendo-bridged-the-gap-between-marios-past-and-present/ Edge: The Making of Super Mario 3D World]</ref> and later for ''[[Captain Toad: Treasure Tracker]]''<ref>[http://1-up-studio.jp/works/works.html Development info page on 1-Up Studio's official website]</ref>.
Part of ''[[Super Mario 3D Land]]''{{'}}s development was outsourced to 1-UP Studio as to have the game released in time for the 2011 Holiday season. Director [[Koichi Hayashida]] closely supervised the team to ensure they would understand Nintendo's game design philosophy and work in harmony with the main development team<ref name="Wired">''[http://www.wired.com/gamelife/2012/03/super-mario-quake/ How Super Mario Survived the Quake]'' (accessed April 02 2012)</ref>.  The team was contracted again for ''[[Super Mario 3D World]]''<ref name="Edge">[http://www.edge-online.com/features/the-making-of-super-mario-3d-world-how-nintendo-bridged-the-gap-between-marios-past-and-present/ Edge: The Making of Super Mario 3D World]</ref> and later for ''[[Captain Toad: Treasure Tracker]]''<ref>[http://1-up-studio.jp/works/works.html Development info page on 1-Up Studio's official website]</ref> and ''[[Super Mario Odyssey]]''.<ref>[http://1-up-studio.jp/pdf/guide2018.pdf 2018 guide to 1-Up Studio].Retrieved March 10, 2018.</ref>


As of 2013, Producer [[Yoshiaki Koizumi]] takes the director of the company<ref>[http://1-up-studio.jp/company/profile.html Corporate outline page on 1-Up Studio's official website]</ref>.
As of 2013, Producer [[Yoshiaki Koizumi]] takes the director of the company<ref>[http://1-up-studio.jp/company/profile.html Corporate outline page on 1-Up Studio's official website]</ref>.

Revision as of 11:34, March 10, 2018

Template:Company-infobox

1-UP Studio (formerly known as Brownie Brown) is a Japanese video game developer and wholly owned subsidiary of Nintendo[1] based in Tokyo, which was founded by a majority of ex-Square Enix staff that left the company due to creative differences. The company has primarily developed JRPGs for handheld systems.

Part of Super Mario 3D Land's development was outsourced to 1-UP Studio as to have the game released in time for the 2011 Holiday season. Director Koichi Hayashida closely supervised the team to ensure they would understand Nintendo's game design philosophy and work in harmony with the main development team[2]. The team was contracted again for Super Mario 3D World[3] and later for Captain Toad: Treasure Tracker[4] and Super Mario Odyssey.[5]

As of 2013, Producer Yoshiaki Koizumi takes the director of the company[6].

External links

References