Trash It: Difference between revisions

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As the difficulty increases, more objects are produced at a faster rate. The player loses a chance (represented by a [[Wario Cap|hat]]) each time an object is misplaced; when the player loses all chances, or if the time runs out before the required number of objects are sorted, the minigame is lost.
As the difficulty increases, more objects are produced at a faster rate. The player loses a chance (represented by a [[Wario Cap|hat]]) each time an object is misplaced; when the player loses all chances, or if the time runs out before the required number of objects are sorted, the minigame is lost.


Once the minigame is encountered and beaten in the main game, it becomes playable anytime in the third tab of the extras menu. Here, the player can choose one of the five difficulty levels, each of them requiring the player to sort a specific amount of objects in order to pass to the next level.
After the minigame is encountered and beaten once in the main game, it becomes playable anytime in the third tab of the extras menu. Here, the player can choose one of the five difficulty levels, each of them requiring the player to sort a specific amount of objects in order to pass to the next level.


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Revision as of 17:44, July 10, 2019

Template:Minigame-infobox Template:Quote2 Trash It is a minigame found in Wario: Master of Disguise. Objects are produced by a horizontal generator that can be moved up and down using the direction pad or the the X Button and B Button buttons. Using the touchscreen, the player must guide each object to the place where it belongs under a time limit of 60 seconds. The objects can only be dragged horizontally and resume falling when released.

The objects and their locations are as follows:

  • garlic — mouth.
  • coin — money bag.
  • poop — toilet.
  • gem — chest.
  • baseball — baseball glove.

As the difficulty increases, more objects are produced at a faster rate. The player loses a chance (represented by a hat) each time an object is misplaced; when the player loses all chances, or if the time runs out before the required number of objects are sorted, the minigame is lost.

After the minigame is encountered and beaten once in the main game, it becomes playable anytime in the third tab of the extras menu. Here, the player can choose one of the five difficulty levels, each of them requiring the player to sort a specific amount of objects in order to pass to the next level.

Level Requirement to pass High scores
1 Sort 36 or more objects.

Bronze medal icon used to represent some treasures. It is also rewarded in minigames for passing the required high score. 36 objects
Silver medal icon used to represent some treasures. It is also rewarded in minigames for passing the intermediary high score. 37 objects
Gold medal icon used to represent Wishstone fragments in the treasure list. It is also rewarded in minigames for passing a very high score. 38 objects

2 Sort 42 or more objects.

Bronze medal icon used to represent some treasures. It is also rewarded in minigames for passing the required high score. 42 objects
Silver medal icon used to represent some treasures. It is also rewarded in minigames for passing the intermediary high score. 43 objects
Gold medal icon used to represent Wishstone fragments in the treasure list. It is also rewarded in minigames for passing a very high score. 44 objects

3 Sort 48 or more objects.

Bronze medal icon used to represent some treasures. It is also rewarded in minigames for passing the required high score. 48 objects
Silver medal icon used to represent some treasures. It is also rewarded in minigames for passing the intermediary high score. 49 objects
Gold medal icon used to represent Wishstone fragments in the treasure list. It is also rewarded in minigames for passing a very high score. 50 objects

4 Sort 58 or more objects.

Bronze medal icon used to represent some treasures. It is also rewarded in minigames for passing the required high score. 58 objects
Silver medal icon used to represent some treasures. It is also rewarded in minigames for passing the intermediary high score. 59 objects
Gold medal icon used to represent Wishstone fragments in the treasure list. It is also rewarded in minigames for passing a very high score. 60 objects

5 N/A

Bronze medal icon used to represent some treasures. It is also rewarded in minigames for passing the required high score. 71 objects
Silver medal icon used to represent some treasures. It is also rewarded in minigames for passing the intermediary high score. 72 objects
Gold medal icon used to represent Wishstone fragments in the treasure list. It is also rewarded in minigames for passing a very high score. 73 objects