Grass: Difference between revisions
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[[File:PeachSMB2NES.png|thumb|150px|[[Princess Peach|Peach]] pulling on a tuft of grass in ''[[Super Mario Bros. 2]]'']] | [[File:PeachSMB2NES.png|thumb|150px|[[Princess Peach|Peach]] pulling on a tuft of grass in ''[[Super Mario Bros. 2]]'']] | ||
'''Grass''' is a common world element encountered in various [[Mario (franchise)|''Mario'' titles]], and first appears as a gameplay mechanic in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]''. In most appearances, characters can pull up the grass to obtain and use various items. | |||
==History== | |||
===''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''=== | |||
In ''Super Mario Bros. 2'', Mario and company can pull on tall blades of red grass (black in ''[[Yume Kōjō: Doki Doki Panic]]'') emerging from the ground by pressing {{button|nes|B}}. While this often pulls out a [[vegetable]], it can also pull out several other objects: [[Magical Potion]]s, [[Bomb (object)|bombs]], [[Red Shell|shell]]s, [[Stop Watch]]es, [[coin]]s (in [[Subspace]] only), or [[Rocket]]s. ''Super Mario Advance'' also adds [[Small heart|Heart Radish]]es and large [[turnip]]s called '''Giant Vegetables''', which take longer to pull out. They work just like their normal-sized counterparts, but can hit more enemies, due to their bigger size. | |||
===''Super Mario Advance 4: Super Mario Bros. 3''=== | |||
Grass returns in ''Super Mario Advance 4: Super Mario Bros. 3'' as an [[E-Reader]] exclusive feature: scanning the [[Blue Green Switch]] will activate grass patches with vegetables below them in the main game. They also appear by default in several [[World-e]] levels - namely [[Vegetable Volley]], [[The ol' Switcheroo]], [[A Sky-High Adventure]], [[Ice Cubed]], [[Ground Work]] and [[Treacherous Halls]]. The grass is colored green to match the vegetable leaves, and turnips are the only vegetables to appear; they are found in both their unripe and ripe forms, as well as the giant turnip that was introduced in ''Super Mario Advance''. Some grass patches also hide a single coin or a bunch of coins, or even [[Monty Mole]]s in Ground Work. | |||
===''Captain Toad: Treasure Tracker''=== | |||
In ''[[Captain Toad: Treasure Tracker]]'', grass is replaced by [[Pluck Patch]]es, which work the same way. | |||
===''Super Smash Bros.'' series=== | |||
[[File:Grass SSB4 Wii U.jpg|thumb|left|A tuft of grass in ''[[Super Smash Bros. for Wii U]]'']] | [[File:Grass SSB4 Wii U.jpg|thumb|left|A tuft of grass in ''[[Super Smash Bros. for Wii U]]'']] | ||
In the ''Super Smash Bros.'' games, grass tufts first appear in ''[[Super Smash Bros. Melee]]'' as 2D background decorations in [[Mushroom Kingdom II]], using their appearance from ''Super Mario Bros. 2''. Peach also has an attack, the [[Vegetable (move)|Vegetable]], that acts as her down special and mimics the function of grass in previous appearances to pull up vegetables from the ground. | |||
Grass later | Grass later appears as an actual [[List of items|item]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. When a player pulls on blades of grass emerging from the floor of the stage, any random item that can normally spawn will be plucked into the player's hands, with status or recovery items activating immediately upon being plucked. | ||
In ''[[Super Smash Bros. Ultimate]]'', grass returns as an item and also reappears on the Mushroom Kingdom II stage, with their design now more similar to ''[[Super Mario All-Stars]]''.{{br|left}} | |||
===''Mario Golf'' series=== | |||
Grass also has an important role in the [[Mario Golf (series)|''Mario Golf'' series]], where it acts as the lie of the ball, and determines the size of the impact bar. It comes in the form of the [[Fairway]], [[Fast Fairway]], [[Rough]], [[Rough#Heavy Rough|Heavy Rough]] and the [[Green]]. Grass also serves a purpose in [[Mario Tennis (series)|''Mario Tennis'' games]] as a [[Grass Court|court]] with fast speed and low bounce. | Grass also has an important role in the [[Mario Golf (series)|''Mario Golf'' series]], where it acts as the lie of the ball, and determines the size of the impact bar. It comes in the form of the [[Fairway]], [[Fast Fairway]], [[Rough]], [[Rough#Heavy Rough|Heavy Rough]] and the [[Green]]. Grass also serves a purpose in [[Mario Tennis (series)|''Mario Tennis'' games]] as a [[Grass Court|court]] with fast speed and low bounce. | ||
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|GerM=Tuft of Gras | |GerM=Tuft of Gras | ||
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==See also== | |||
*[[Item Handle]] | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{SMB2}} | {{SMB2}} | ||
{{SMB3}} | {{SMB3}} |
Revision as of 07:05, November 8, 2019
Grass is a common world element encountered in various Mario titles, and first appears as a gameplay mechanic in Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2. In most appearances, characters can pull up the grass to obtain and use various items.
History
Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2
In Super Mario Bros. 2, Mario and company can pull on tall blades of red grass (black in Yume Kōjō: Doki Doki Panic) emerging from the ground by pressing . While this often pulls out a vegetable, it can also pull out several other objects: Magical Potions, bombs, shells, Stop Watches, coins (in Subspace only), or Rockets. Super Mario Advance also adds Heart Radishes and large turnips called Giant Vegetables, which take longer to pull out. They work just like their normal-sized counterparts, but can hit more enemies, due to their bigger size.
Super Mario Advance 4: Super Mario Bros. 3
Grass returns in Super Mario Advance 4: Super Mario Bros. 3 as an E-Reader exclusive feature: scanning the Blue Green Switch will activate grass patches with vegetables below them in the main game. They also appear by default in several World-e levels - namely Vegetable Volley, The ol' Switcheroo, A Sky-High Adventure, Ice Cubed, Ground Work and Treacherous Halls. The grass is colored green to match the vegetable leaves, and turnips are the only vegetables to appear; they are found in both their unripe and ripe forms, as well as the giant turnip that was introduced in Super Mario Advance. Some grass patches also hide a single coin or a bunch of coins, or even Monty Moles in Ground Work.
Captain Toad: Treasure Tracker
In Captain Toad: Treasure Tracker, grass is replaced by Pluck Patches, which work the same way.
Super Smash Bros. series
In the Super Smash Bros. games, grass tufts first appear in Super Smash Bros. Melee as 2D background decorations in Mushroom Kingdom II, using their appearance from Super Mario Bros. 2. Peach also has an attack, the Vegetable, that acts as her down special and mimics the function of grass in previous appearances to pull up vegetables from the ground.
Grass later appears as an actual item in Super Smash Bros. for Nintendo 3DS / Wii U. When a player pulls on blades of grass emerging from the floor of the stage, any random item that can normally spawn will be plucked into the player's hands, with status or recovery items activating immediately upon being plucked.
In Super Smash Bros. Ultimate, grass returns as an item and also reappears on the Mushroom Kingdom II stage, with their design now more similar to Super Mario All-Stars.
Mario Golf series
Grass also has an important role in the Mario Golf series, where it acts as the lie of the ball, and determines the size of the impact bar. It comes in the form of the Fairway, Fast Fairway, Rough, Heavy Rough and the Green. Grass also serves a purpose in Mario Tennis games as a court with fast speed and low bounce.
Super Smash Bros. for Nintendo 3DS / Wii U trophy information
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 草[1] Kusa |
Grass |
Chinese | 草 Cǎo |
Grass |
German | Grasbüschel |
Tuft of Gras |
Russian | Трава Trava |
Grass |
Spanish | Hierba |
Grass |
See also
References
- ^ Yume Kōjō: Doki Doki Panic instruction booklet, pages 20 and 26.