Super Mario Bros. 3 (Nelsonic Game Watch): Difference between revisions

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The story takes place two years after [[Super Mario Bros. (Nelsonic Game Watch)|the previous game]]. The object of the game, as in the original ''Super Mario Bros. 3'', is to save the [[Princess Peach|princess]] from the [[Bowser|Koopa Dragon]]. The game is controlled with the left, right, and up buttons, with up acting as the [[jump]] button. In order to navigate through the level, the player must time their jumps and movement properly to prevent [[Mario]] from getting hit. The player starts with four lives.
The story takes place two years after [[Super Mario Bros. (Nelsonic Game Watch)|the previous game]]. The object of the game, as in the original ''Super Mario Bros. 3'', is to save the [[Princess Peach|princess]] from the [[Bowser|Koopa Dragon]]. The game is controlled with the left, right, and up buttons, with up acting as the [[jump]] button. In order to navigate through the level, the player must time their jumps and movement properly to prevent [[Mario]] from getting hit. The player starts with four lives.


To start the game, the player has to go to game mode and hit the bottom button. Mario starts in the top left corner and must avoid the [[Poison Mushroom|poison mushrooms]] (also known as evil tortoises and flying tortoises). He must go down with an [[Lift|elevator]] while avoiding the fireball from a [[Fire Bro|fire-breathing tortoise]]. Then, he can go to the left and get a [[Super Star]] for ten seconds of invincibility against the poison mushrooms coming at him from the right. He must hit the [[P-Switch|pass block]] to open the warp zone to go to the bottom right. Then, Mario can get the [[Super Leaf]] to become [[Raccoon Mario|long tail Mario]] and swat his tail at poison mushrooms up to ten times. The [[Jump Block|music notes]] get Mario to the next platforms above to face the Koopa Dragon. The game puts the player in the top right corner, where the Koopa Dragon is spitting fire at Mario. A [[coin]] will then appear above the player, which awards an [[extra life]]. The Koopa Dragon can be defeated by going left and under him and jumping underneath him several times until he falls. Then, the game is over, and the player gets to start all over with a higher difficulty level (there are four levels). The maximum score is 1,999.<ref>Super Mario III instruction leaflet</ref><ref>[https://youtube.com/watch?v=HHZjoV9PKt0]</ref>
To start the game, the player has to go to game mode and hit the bottom button. Mario starts in the top left corner and must avoid the [[Poison Mushroom|poison mushrooms]] (also known as evil tortoises and flying tortoises). He must go down with an [[Lift|elevator]] while avoiding the fireball from a [[Fire Bro|fire-breathing tortoise]]. Then, he can go to the left and get a [[Super Star]] for ten seconds of invincibility against the poison mushrooms coming at him from the right. He must hit the [[P-Switch|pass block]] to open the warp zone to go to the bottom right. Then, Mario can get the [[Super Leaf]] to become [[Raccoon Mario|long tail Mario]] and swat his tail at poison mushrooms up to ten times. The [[Jump Block|music notes]] get Mario to the next platforms above to face the Koopa Dragon. The game puts the player in the top right corner, where the Koopa Dragon is spitting fire at Mario. A [[coin]] will then appear above the player, which awards an [[extra life]]. The Koopa Dragon can be defeated by going left and under him and jumping underneath him several times until he falls. Then, the game is over, and the player gets to start all over with a higher difficulty level (there are four levels). The maximum score is 1,999 [[point]]s.<ref>Super Mario III instruction leaflet</ref><ref>[https://youtube.com/watch?v=HHZjoV9PKt0]</ref>


==References==
==References==
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