King Bill: Difference between revisions
→New Super Mario Bros. Wii
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[[File:NSMBW World 9-8 Screenshot.png|thumb|200px|left|The first appearance of a King Bill]] | [[File:NSMBW World 9-8 Screenshot.png|thumb|200px|left|The first appearance of a King Bill]] | ||
[[File:NSMBW King Bill Model.png|thumb|75px|right|King Bill's model]] | [[File:NSMBW King Bill Model.png|thumb|75px|right|King Bill's model]] | ||
There are a total of seven King Bills in ''[[New Super Mario Bros. Wii]]'', all of them appearing exclusively in [[World 9-8 (New Super Mario Bros. Wii)|World 9-8]]. In the game, King Bills | There are a total of seven King Bills in ''[[New Super Mario Bros. Wii]]'', all of them appearing exclusively in [[World 9-8 (New Super Mario Bros. Wii)|World 9-8]]. In the game, King Bills cannot be defeated, and can must be avoided by bouncing above them with clouds or avoiding their paths. A King Bill can be removed from the screen by jumping on the [[Goal Pole|flagpole]]. Landing on a King Bill will cause the player to take damage. | ||
Incoming King Bills are signaled in the form of [[coin]]s shaped like a bullet. They are also used to destroy stone blocks that wall off sections of the level. King Bills can also destroy most other blocks in the area, such as [[Empty Block]]s, [[? Block]]s, and [[Brick Block]]s. At the end of the level, a King Bill chases Mario, and he must get under it and reach the end-level flagpole. | Incoming King Bills are signaled in the form of [[coin]]s shaped like a bullet. They are also used to destroy stone blocks that wall off sections of the level. King Bills can also destroy most other blocks in the area, such as [[Empty Block]]s, [[? Block]]s, and [[Brick Block]]s. At the end of the level, a King Bill chases Mario, and he must get under it and reach the end-level flagpole. |