Weird Mushroom (move): Difference between revisions

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{{about|the item from ''[[Super Mario RPG: Legend of the Seven Stars]]''|the power-up from ''[[Super Mario Maker]]'' and [[Super Mario Maker for Nintendo 3DS|its port]]|[[Weird Mushroom (item)]]}}
{{about|the item from ''[[Super Mario RPG: Legend of the Seven Stars]]''|the power-up from ''[[Super Mario Maker]]'' and [[Super Mario Maker for Nintendo 3DS|its port]]|[[Weird Mushroom (item)]]}}
{{SMRPG move infobox|name=Weird Mushroom|[[Croco]]|Item|60|Heals [[Heart Point|HP]]|Fire|Croco|N/A|[[File:weirdmushroom.png]]}}
{{SMRPG move infobox|title=Weird Mushroom|[[Croco]]|Item|60|Heals [[Heart Point|HP]]|Fire|Croco|N/A|[[File:weirdmushroom.png]]}}
'''Weird Mushroom''' is an move used by [[Croco]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The mushroom has a green cap with white spots, similarly to the game's [[Mid Mushroom]]. Croco uses it to recover sixty [[Heart Point|HP]] and raise his Defense. The move is only used once, during the fight at [[Bandit's Way]].
'''Weird Mushroom''' is an move used by [[Croco]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The mushroom has a green cap with white spots, similarly to the game's [[Mid Mushroom]]. Croco uses it to recover sixty [[Heart Point|HP]] and raise his Defense. The move is only used once, during the fight at [[Bandit's Way]].