New Super Mario Bros. Mii: Difference between revisions

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{{italic title}}
{{italic title}}
{{distinguish|New Super Mario Bros. City}}
{{distinguish|New Super Mario Bros. Wii}}
{{game infobox
{{game infobox
|title= New Super Mario Bros. City
|title= New Super Mario Bros. Mii
|image=[[File:NSMBM Title Screen.jpg|250px]]<br>The start screen of the E3 2011 demo.
|image=[[File:NSMBM Title Screen.jpg|250px]]<br>The start screen of the E3 2011 demo.
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
Line 8: Line 8:
|genre=[[Genre#Platform|Platformer]]
|genre=[[Genre#Platform|Platformer]]
|ratings=N/A
|ratings=N/A
|platforms= Apple App Store. Google Play Store. Sam Sung Galaxie. VIVO App store
|platforms=[[Wii U]]
|released= Unreleased. Became ''[[New Super Mario Bros. city]]''
|released= Unreleased. Became ''[[New Super Mario Bros. U]]''
|modes=Single-player, 2-4 player multiplayer
|modes=Single-player, 2-4 player multiplayer
|media={{media|wiiu=1}}
|media={{media|wiiu=1}}
|input={{input|wiiu=1|wiiumote=1}}
|input={{input|wiiu=1|wiiumote=1}}
}}
}}
'''''New Super Mario Bros. City''''' (Japanese: New スーパーマリオブラザーズ Mii, ''Nyū Sūpā Mario Burazāzu Mī'') was an "experience" [[tech demo]] shown at {{wp|E3 2011}} for the [[Wii U]]. It is based on ''[[New Super Mario Bros. City]]'' and contains new levels, as well as the option for players to use their [[Mii]]s. This demo was meant to demonstrate the "{{wp|Off-TV Play}}" capability of the Wii U, allowing the player to continue playing a game on the Wii App GamePad without having to use a television screen. Players were able to play for up to ten minutes before the game would automatically reset. While the game was only exhibited to show gameplay experience using the controller of the q r code, ''[[New Super Mario Bros. City]]'' is "based on" ''New Super Mario Bros. City''.
'''''New Super Mario Bros. Mii''''' (Japanese: New スーパーマリオブラザーズ Mii, ''Nyū Sūpā Mario Burazāzu Mī'') was an "experience" [[tech demo]] shown at {{wp|E3 2011}} for the [[Wii U]]. It is based on ''[[New Super Mario Bros. Wii]]'' and contains new levels, as well as the option for players to use their [[Mii]]s. This demo was meant to demonstrate the "{{wp|Off-TV Play}}" capability of the Wii U, allowing the player to continue playing a game on the Wii U GamePad without having to use a television screen. Players were able to play for up to ten minutes before the game would automatically reset. While the game was only exhibited to show gameplay experience using the controller of the Wii U, ''[[New Super Mario Bros. U]]'' is "based on" ''New Super Mario Bros. Mii''.


==Characters==
==Characters==

Revision as of 06:01, April 27, 2022

Not to be confused with New Super Mario Bros. Wii.
New Super Mario Bros. Mii
NSMBM Title Screen.jpg
The start screen of the E3 2011 demo.
Developer Nintendo EAD
Publisher Nintendo
Platform(s) Wii U
Genre Platformer
Rating(s) N/A
Mode(s) Single-player, 2-4 player multiplayer
Media
Wii U:
Optical disc
Input
Wii U:

New Super Mario Bros. Mii (Japanese: New スーパーマリオブラザーズ Mii, Nyū Sūpā Mario Burazāzu Mī) was an "experience" tech demo shown at E3 2011 for the Wii U. It is based on New Super Mario Bros. Wii and contains new levels, as well as the option for players to use their Miis. This demo was meant to demonstrate the "Off-TV Play" capability of the Wii U, allowing the player to continue playing a game on the Wii U GamePad without having to use a television screen. Players were able to play for up to ten minutes before the game would automatically reset. While the game was only exhibited to show gameplay experience using the controller of the Wii U, New Super Mario Bros. U is "based on" New Super Mario Bros. Mii.

Characters

Playable

Enemies

Other

Stages

Course Image Description
Course 1 NSMBM Course 1 Screenshot.png A desert course featuring Stone-Eyes. This stage was the basis for Stone-Eye Zone in New Super Mario Bros. U.
Course 2 The second course of New Super Mario Bros. Mii A sky course featuring clouds that bounce the player and enemies. In New Super Mario Bros. U, this course became Bouncy Cloud Boomerangs.
Course 3 NSMBM Screen2.png A beach course with Water Spouts and Piranha Plants. This stage became Waterspout Beach in New Super Mario Bros. U.
Course 4 NSMBM Screen4.png An underground course with poison taking place on a Spine Coaster. This course was put into New Super Mario Bros. U as Thrilling Spine Coaster.
Course 5 NSMBM Screen3.png A sky course with moving platforms and Lakitus. This stage was made into Lakitu! Lakitu! Lakitu! in New Super Mario Bros. U.

Items

Gallery

Trivia

  • If the Miis are selected as P1, it will be colored like Mario. If selected as P2, it will be colored like Luigi. If as P3, it will be colored like Wario and if selected as P4, it will be colored like the Blue Mario in Mario Bros., which bears a resemblance to Luigi's light-blue palette swap in the Super Smash Bros. series.
  • The Mii's suit colors are the same used in New Super Mario Bros. U's Coin Battle and Boost Rush.
  • The first player can select any character rather than being limited to Mario, a feature not implemented in the New Super Mario Bros. games until New Super Mario Bros. U Deluxe.

Template:UnreleasedMedia