Family Computer: Difference between revisions

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==Appearances in the ''Mario'' franchise==
==Appearances in the ''Mario'' franchise==
*In ''[[Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!]]'', [[Mario]] himself owns a Famicom, on which he plays an unnamed video game which bears some similarities to ''[[Super Mario Bros.]]'' [[Princess Peach]] and [[Bowser|King Koopa]] also teleport through the television to which the Famicom is connected, although they do not appear to have any role at all in the game Mario is playing.
*In ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', [[Mario]] himself owns a Famicom, on which he plays an unnamed video game which bears some similarities to ''[[Super Mario Bros.]]'' [[Princess Peach]] and [[Bowser|King Koopa]] also teleport through the television to which the Famicom is connected, although they do not appear to have any role at all in the game Mario is playing.
*In ''[[WarioWare, Inc.: Mega Microgame$!]]'', 9-Volt owns a Famicom system which can be seen in the upper-left corner of the screen during his introduction cutscene.
*In ''[[WarioWare, Inc.: Mega Microgame$!]]'', 9-Volt owns a Famicom system which can be seen in the upper-left corner of the screen during his introduction cutscene.
*In ''[[Paper Mario: The Thousand-Year Door]]'', during [[Princess Peach]]'s Interlude after Chapter 5, [[TEC-XX]] asks Peach to drink an invisibility potion in order to secretly enter [[Sir Grodus]]'s Chamber and upload important data on a disk into the room's computer. When this happens, the computer screen shows the Famicom Disk System boot-up sequence which is then shortly followed up by an animation and some music from an unknown game.
*In ''[[Paper Mario: The Thousand-Year Door]]'', during [[Princess Peach]]'s Interlude after Chapter 5, [[TEC-XX]] asks Peach to drink an invisibility potion in order to secretly enter [[Sir Grodus]]'s Chamber and upload important data on a disk into the room's computer. When this happens, the computer screen shows the Famicom Disk System boot-up sequence which is then shortly followed up by an animation and some music from an unknown game.
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<br>
<br>
<gallery>
<gallery>
TheGreatMissionMarioPlayer.png|thumb|''Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!''
TheGreatMissionMarioPlayer.png|thumb|''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''
Family Computer microgame OMIW.jpg|''WarioWare: Smooth Moves'' (Japan)
Family Computer microgame OMIW.jpg|''WarioWare: Smooth Moves'' (Japan)
SPM Francisroomright.png|''Super Paper Mario''
SPM Francisroomright.png|''Super Paper Mario''

Revision as of 12:09, August 13, 2022

Merge-left.svg It has been suggested that this page be merged with Nintendo Entertainment System. (discuss)
Family Computer
Family Computer
Generation Third generation
Release date Family Computer:
Japan July 15, 1983
Nintendo Classic Mini: Family Computer:
Japan November 10, 2016
Discontinued Family Computer:
September 25, 2003

Nintendo Classic Mini: Family Computer:
April 2017

Ratings Nintendo Classic Mini: Family Computer:
CERO:B - Twelve years and older
Predecessor Color TV-Game
Successor Family Computer Disk System
Super Famicom

Template:Quote2

Alternate logo for the Famicom

The Family Computer (often shortened to Famicom) is the Japanese equivalent of the Nintendo Entertainment System, or the NES. The Family Computer's controllers were attached to the main unit, unlike the NES, and could be stored on the sides of the system. Player One's controller can pause the game, and Player Two's controller has audio controls. The cartridges were half the size of the NES's, and were inserted in the top instead of through a door in the front (like on the NES). Instead of looking like a vertical cartridge, like the NES, it more closely resembles a SNES cartridge, but can be found in different colors, such as gray, yellow, and blue.

Sharp Corporation has a long history of working with Nintendo. A few months after the July 1983 release of the Famicom, Sharp produced the Sharp C1 Famicom TV, a combined console and TV unit. The following year, Sharp released the Playbox BASIC and Family BASIC accessories. They allowed users to program in BASIC on their Family Computers. In February 1986, Family Computer Disk System accessory was released which enabled games to be played on the Family Computer in the form of a disk. Many newer games were released only on the Disk System that were never released on the NES or Family Computer. A few months later, Sharp released the Twin Famicom, which combined the base console with the Disk System add-on in one piece of hardware. In 1987, the Famicom 3D System accessory was released but like the future Virtual Boy, it flopped. This too had a Sharp version for the Twin Famicom. In 1989, Sharp released the Famicom Titler which combined the console with a video editor.

In the first two calendar years, Nintendo sold only 440,000 Famicom units. Thanks to the release of Super Mario Bros., Nintendo sold 4 million units in 1985.[1]

Nintendo Classic Mini: Family Computer

Nintendo Classic Mini: Family Computer
The packaging of the Nintendo Classic Mini.
Main article: Classics § Nintendo Classic Mini: Family Computer

On September 29, 2016, Nintendo announced the Nintendo Classic Mini: Family Computer, the Family Computer counterpart of the NES Classic Edition,[2] and was released alongside it in Japan on November 10, 2016. Like the NES Classic Edition, it includes 30 pre-installed Family Computer games, although with some differences in the game lineup, such as Mario Open Golf in place of Donkey Kong Jr. Production for the console was discontinued in April 2017.[3]

Appearances in the Mario franchise


Game gallery

References

  1. ^ The Creator of the Famicom and the Designer of Super Mario are here!. GAME Watch. Retrieved June 5, 2022.
  2. ^ Nintendo. (September 29, 2016). ファミコンが、手のひらサイズで"再"登場!. Nintendo. Retrieved September 30, 2016.
  3. ^ Sephazon, R. (April 14, 2017). The Famicom Classic Edition Has Now Also Been Discontinued. Nintendo Life. Retrieved June 26, 2017.

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