Going Bananas: Difference between revisions

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In ''[[DK: Jungle Climber]]'', Donkey Kong can perform a very similar move if the player taps a [[Crystal Star (DK: Jungle Climber)|Crystal Star]] on the bottom screen. The theme that plays is also similar to the Going Bananas theme.
In ''[[DK: Jungle Climber]]'', Donkey Kong can perform a very similar move if the player taps a [[Crystal Star (DK: Jungle Climber)|Crystal Star]] on the bottom screen. The theme that plays is also similar to the Going Bananas theme.
 
==Names in other languages==
{{foreign names
|Jap=バナナモード
|JapR=Banana Mōdo
|JapM=Banana Mode
}}
{{DKKOS}}
{{DKKOS}}
[[Category:Donkey Kong moves]]
[[Category:Donkey Kong moves]]
[[Category:DK: King of Swing]]
[[Category:DK: King of Swing]]

Revision as of 00:18, September 12, 2022

“Not only that, but you won't take any damage! It's called Going Bananas!”
Cranky Kong, DK: King of Swing
Going Bananas
Donkey Kong uses his Going Bananas power

Going Bananas is a move in DK: King of Swing that is learned in Cranky's Lectures. This move can be activated by pressing the A Button button when the player has twenty bananas. When activated, Donkey Kong becomes invincible, but only for a short amount of time. When in use, Going Bananas can help Donkey Kong break through multiple barrels at one time. It also makes Donkey Kong faster and quicker.

In DK: Jungle Climber, Donkey Kong can perform a very similar move if the player taps a Crystal Star on the bottom screen. The theme that plays is also similar to the Going Bananas theme.

Names in other languages

Language Name Meaning
Japanese バナナモード
Banana Mōdo
Banana Mode