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{{quote2|Mario's '''frozen'''! He can't move right now!|Battle text|[[Paper Mario]]}} | {{quote2|Mario's '''frozen'''! He can't move right now!|Battle text|[[Paper Mario]]}} | ||
[[File:Frozen Block.png|frame|Icon in '' | [[File:Frozen Block.png|frame|Icon in ''Thousand-Year Door'']] | ||
'''Frozen''' is a status ailment that appears in the [[Paper Mario (series)|''Paper Mario'' series]] and the ''[[Mario + Rabbids (series)|Mario + Rabbids]]'' series. | '''Frozen''' is a status ailment that appears in the [[Paper Mario (series)|''Paper Mario'' series]] and the ''[[Mario + Rabbids (series)|Mario + Rabbids]]'' series. | ||
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====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
[[File:Sir Grodus Frozen TTYD.png|thumb|120px|[[Sir Grodus]] frozen]] | [[File:Sir Grodus Frozen TTYD.png|thumb|120px|[[Sir Grodus]] frozen]] | ||
The status ailment returned in ''[[Paper Mario: The Thousand-Year Door]]'' and serves much the same purpose, with one key difference. When Mario, his partner, or any enemy's frozen status expires, that character will take 1 [[Heart Point|HP]] of damage when the ice breaks. It is indicated by a hexagonal chunk of ice only as big as | The status ailment returned in ''[[Paper Mario: The Thousand-Year Door]]'' and serves much the same purpose, with one key difference. When Mario, his partner, or any enemy's frozen status expires, that character will take 1 [[Heart Point|HP]] of damage when the ice breaks. It is indicated by a hexagonal ice crystal icon, and by the afflicted character being surrounded by a hexagonal chunk of ice only as big as them. In addition, if any attack that can induce a [[Burn]] is used on a frozen character, it will negate both status ailments. [[Ice Puff]]s, Frost Piranhas, [[Beldam]], Sir Grodus, and [[Bonetail]] can all inflict the Frozen status on their foes, while Mario is able to inflict it with the [[Ice Smash]] badge and the [[Ice Storm]] item. Some consumable food items are capable of inducing Frozen (namely, [[Icicle Pop]], [[Snow Bunny]], and [[Zess Frappe]]). A spraying stage prop can cause this ailment as well. | ||
====''Super Paper Mario''==== | ====''Super Paper Mario''==== | ||
[[File:Bonechill.png|145px|left|thumb|Bonechill, a boss in ''Super Paper Mario'' with the ability to freeze the player.]] | [[File:Bonechill.png|145px|left|thumb|Bonechill, a boss in ''Super Paper Mario'' with the ability to freeze the player.]] | ||
[[File:Bowser Frozen SPM.png|120 px|thumb|[[Bowser]] frozen]] | |||
The status effect returns in ''[[Super Paper Mario]]''. Several items including the [[Fruit Parfait]] and [[Snow Bunny]] freeze enemies if used in battle. The following enemies can freeze the heroes: [[Ice Cherbil]]s, Frost Piranhas, and [[Bonechill]], whose freeze ailment is more powerful than any other found in the game. The player can only break free if they shake the [[Wii#Wii Remote|Wii Remote]]. | The status effect returns in ''[[Super Paper Mario]]''. Several items including the [[Fruit Parfait]] and [[Snow Bunny]] freeze enemies if used in battle. The following enemies can freeze the heroes: [[Ice Cherbil]]s, Frost Piranhas, and [[Bonechill]], whose freeze ailment is more powerful than any other found in the game. The player can only break free if they shake the [[Wii#Wii Remote|Wii Remote]]. | ||
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