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They can be added in any game style, including the original ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros. 3]]'', where they had never appeared before. In these 8-bit adaptations, they are largely black, with some gray scaling on the edges, and spikes; the points are white, with the sides of the spike as gray. There is a little bit more detail on the ''Super Mario Bros. 3'' version. In the ''[[Super Mario World]]'' style, a new sprite was made instead of using the old one, though it is the same color as the original sprite. | They can be added in any game style, including the original ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros. 3]]'', where they had never appeared before. In these 8-bit adaptations, they are largely black, with some gray scaling on the edges, and spikes; the points are white, with the sides of the spike as gray. There is a little bit more detail on the ''Super Mario Bros. 3'' version. In the ''[[Super Mario World]]'' style, a new sprite was made instead of using the old one, though it is the same color as the original sprite. | ||
Skewers can be used by shaking a Thwomp; however, | Skewers can be used by shaking a Thwomp; unlike Thwomps, however, Skewers cannot be enlarged with [[Super Mushroom]]s. In ''[[Super Mario Maker for Nintendo 3DS]]'', Skewers are standalone course elements and are no longer created by shaking a Thwomp. | ||
This is a list of the following official courses where Skewers have been used: | This is a list of the following official courses where Skewers have been used: |
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