Just-Right Space: Difference between revisions
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[[File:MPIT Just-Right Spaces.png| | {{space infobox | ||
'''Just | |image=[[File:MPIT Just-Right Spaces.png|100px]] | ||
{{ | |purpose=Much like [[Special Event Space|Dead-End Space]]s, except the player must land on these perfectly. | ||
{{ | |first_appearance=''[[Mario Party: Island Tour]]'' ([[List of games by date#2013|2013]]) | ||
[[Category:Mario Party: Island Tour | }} | ||
'''Just-Right Spaces''' (known as '''Just Right Spaces''' in the British English version) are a type of space that appear in ''[[Mario Party: Island Tour]]'' on [[Kamek's Carpet Ride]]. There are two colors of this space: orange and green. The players have to use cards to land exactly on one of the two Just-Right Spaces to proceed. The player who lands on it receives a 2 [[Power Precision Card]]. After that, all the players advance to one of the mansions. Inside either mansion, and at the very end, there is another Just-Right Space. The players have to again land on the space. Whoever lands on the final Just-Right Space wins the game. If a player uses a card that is higher than the spaces left to reach one, they will bounce back until they have no more spaces to move. | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ピッタリマス | |||
|JapR=Pittari Masu | |||
|JapM=Just-Right Space | |||
|SpaE=Casilla exacta | |||
|SpaEM=Exact space | |||
|Ita=Spazio giusto | |||
|ItaM=Right/Perfect space | |||
}} | |||
{{MPIT}} | |||
[[Category:Mario Party: Island Tour spaces]] |
Latest revision as of 16:39, November 21, 2023
Just-Right Space | |
---|---|
Purpose | Much like Dead-End Spaces, except the player must land on these perfectly. |
First appearance | Mario Party: Island Tour (2013) |
Just-Right Spaces (known as Just Right Spaces in the British English version) are a type of space that appear in Mario Party: Island Tour on Kamek's Carpet Ride. There are two colors of this space: orange and green. The players have to use cards to land exactly on one of the two Just-Right Spaces to proceed. The player who lands on it receives a 2 Power Precision Card. After that, all the players advance to one of the mansions. Inside either mansion, and at the very end, there is another Just-Right Space. The players have to again land on the space. Whoever lands on the final Just-Right Space wins the game. If a player uses a card that is higher than the spaces left to reach one, they will bounce back until they have no more spaces to move.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | ピッタリマス Pittari Masu |
Just-Right Space |
Italian | Spazio giusto |
Right/Perfect space |
Spanish (NOE) | Casilla exacta |
Exact space |